Forrim Posted April 7, 2019 Posted April 7, 2019 Is there a way to get the effects to apply only on the Player Character model and not on NPCs
llokii70 Posted May 26, 2019 Posted May 26, 2019 I want to use Wet Redux which is supposedly SSE Compatible but it sounds like it needs this
xellon100 Posted October 5, 2019 Posted October 5, 2019 The main file will work on sse without any issues. For the textures, grab Cathedral_Assets_Optimizer, follow the directions on their page (note that you need the creation kit but you won't even be using it, just need the files it provides). Re-zip it and rename your file with SSE at the end of it. SSE conversion in 5 minutes.
Vendeter Posted August 13, 2020 Posted August 13, 2020 Can you provide a link to the transparent clothes?
Guest Posted May 18, 2023 Posted May 18, 2023 Hey, it does not work when i change the headpart to vampire or high poly head. The effect works only on body then. I want to change my character to HPH, what do i have to do to fix this? Thanks.
Guest Posted June 16, 2023 Posted June 16, 2023 The WALL in my living room: You must rename the High Poly Headparts in the esp to vanilla names, like FemaleHeadRedguard. ZckZckT: Ah thx my dear wall, that worked. You're such a great helpful lad
hunghung151 Posted June 27, 2025 Posted June 27, 2025 Since the package doesn't contain a head texture, so there is a obvious difference at the neck area. I decided to convert the Daymarr Custom Wet PSD Textures Resources for the head texture, but that texture has too much sweat on the face making my character looking weird. So I did some modification to make the face cleaner with only the droplets. Droplet CBBE face texture.zip 3
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