Anatriax Posted May 30, 2015 Posted May 30, 2015 I'm kinda new to using nifskope, and I'm figuring things out on my own as I go (since not a lot of guides are available)One of the things I'm seeing is that when I open the eyes, I look and see "right eye" even when I'm opening a left eye mesh. Is that normal? If not, how do I change it?
fejeena Posted May 30, 2015 Posted May 30, 2015 ??? If you open the left eye Nif you see the left eye. The Name of the NiNode can be different Sorry don't know any good tutorials.
Anatriax Posted May 30, 2015 Author Posted May 30, 2015 NiMaterialProperty is what says Right Eye. It even does on yours. It just kinda confused me a bit.Anyways, I ended up getting rid of Beautiful People. I'm never going to use any of the races it adds. I just don't like them, after looking at racial traits in CS. So, I'm now using OCO and CWSOO. Which, btw, I love the combination :3
fejeena Posted May 31, 2015 Posted May 31, 2015 The NiMaterialProperty name is unimportant. I have other nifs with Name left eye. But I think it must "left eye" or "right eye" so that the nif ues the eye textures ( like NiMaterialProperty Name "Skin" in Body Nifs) but not sure.
Anatriax Posted May 31, 2015 Author Posted May 31, 2015 Idk. I got everything sorted out as far as my play through goes. Maybe one of these days when I've had a few hits (hehe) I'll get into making a patch that works for all 3 of these mods together (OCO/BP/ColourWheel's Sexy Oblivion Overhaul) and post it here and on the Nexus. They all have some nice features, that if a patch was made to get them working together, could be pretty neat :3
movomo Posted May 31, 2015 Posted May 31, 2015 Don't rename that. Some material property names are hard-wired into the game. In this case the "right eye" is known to be responsible for enabling the eyeball shader. http://cs.elderscrolls.com/index.php?title=Working_With_Nifs_301_:_Properties_Breakdown#MaterialProperty
Anatriax Posted May 31, 2015 Author Posted May 31, 2015 O.o rename what? We haven't mentioned renaming anything...
fejeena Posted May 31, 2015 Posted May 31, 2015 The NiMaterialProperty Name. Eye meshes must have Name "left eye" or "right eye", like Body meshes must have name "Skin" to work properly.
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