Myst42 Posted April 21, 2015 Posted April 21, 2015 Does anybody know if it would be too difficult to make a pose mod? I grow tired of looking for pose mods containing the animations I need for what I want I've made animations before... only they were vanilla replacers I'd have to be sure about certain things like what bone "priority" to give Any other relevant details regarding the making of a pose file And especially the part I don't know: How to make those freaking crystals and menus on the CS I suck major ass at scripting. It melts my brain before I even attempt to read it... But simple I can deal with is there a simple way to make one? I'm tired of searching. It'd be a lot easier if I could just make the pose myself in Blender and add it to game... preferably in file I know, so that way, I want a new pose, just make it and add it. Can I have hope?
movomo Posted April 22, 2015 Posted April 22, 2015 Writing a menu script isn't too easy indeed. Especially if you don't have much experience. But I got a remedy for you... why bother writing one? Just replace the anim files of an existing pose mod. Unless you're going to release that mod. I guess I can help if you're still willing. As to bone priority, this site should help a bit if you didn't know yet http://www.truancyfactory.com/tutorials/oblivion/ob_animation_textKeys.html
Myst42 Posted April 23, 2015 Author Posted April 23, 2015 Well... Yes... I did that in the past... Perhaps it's easier like you say... Just make animations and "Paste" the position into a previously existing one... I intended it to be a releasable thing but since it's so difficult, perhaps it's better this way It's too time consuming considering my enormous to-do-list anyways...
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