permidion Posted January 26, 2015 Posted January 26, 2015 often with the Chaurus animation, the Chaurus is rotated 180° compared to the normal position it should have, that also happens with spider, is there any way to fix that?
Sorinade Posted January 26, 2015 Posted January 26, 2015 Most will have multiple positions, some will have a 69 position... you can press O to change animation. Or do you mean the two character models are not interacting? and facing opposite directions.
permidion Posted January 26, 2015 Author Posted January 26, 2015 they are facing opposite directions yes, the chaurus or spider has a wrong 180° z rotation compared to the player character it's not always, but it's quite often, and I have not found any way to fix this it's something that I have noticed for several years now, I have experimented that with multiple games, with multiple versions of sexlab with earlier version of sexlab, I could workaround this problem by disabling the "even actor height" option before triggering the animation, but now this workaround doesnt work anymore
Teddar Posted January 26, 2015 Posted January 26, 2015 Go into sex lab to the toggle animations and look for the drop down at the top. Go to creatures and uncheck charus reverse. Problem solved
permidion Posted January 27, 2015 Author Posted January 27, 2015 errr what, that missaligned broken looking animation is official? damn, I never noticed it in the list :/ thanks for pointing it out!
Leito86 Posted January 27, 2015 Posted January 27, 2015 It worked fine with the previous chaurus schlong...but then I showed up and messed it up...
permidion Posted January 27, 2015 Author Posted January 27, 2015 I think what get me off the most is the schlong passing through the player head, I know we could call that a brainfuck, but still
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