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How to fix "crushed breasts" with HDT Physics


Alan47

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Hello everyone,

 

I'm currently in the process of creating a new player character for myself. What I'm trying to use is CBBE and the "Wench Body" preset (see appendix of this post).

 

This is how the wench body looks like in Bodyslide 2 at max weight. Note especially the distance between nipple and chest:

 

 

 

2z69kpt.png

 

 

 

and this is what it looks like in-game with HDT applied:

 

 

 

sm501t.jpg

14buv5u.jpg

rmk51h.jpg

 

 

 

 

The breasts appear to be pushed downward and inward in-game. Is that what people commonly refer to as "crushed breasts"? Is there a fix to it? The body looks a lot better in bodyslide than it does in-game imho and I'd really like to fix that...

 

 

Thanks,

 

 

Alan

 

 

 

 

 

Appendix - Mod setup


 - Latest version of realistic ragdolls and force ( http://www.nexusmods.com/skyrim/mods/601/? )

 - Latest version of XP32 skeleton by groovtama (version 2.32)

 - Latest CBBE ( http://www.nexusmods.com/skyrim/mods/2666/? )

 - HDT Body by blabba ( http://www.loverslab.com/files/file/658-hdt-body/ )

 - HDT Physics Extension from Nexus ( http://www.nexusmods.com/skyrim/mods/53996/? )

 - HDT BBP effect from Nexus, regular version ( http://www.nexusmods.com/skyrim/mods/54044/? )  <-- that's where my HDT XML file comes from

 - Wench body preset from Nexus ( http://www.nexusmods.com/skyrim/mods/59072/? )

 

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Hmm... yes, now that you mention it, I remember that I did something similar once already. However, it won't be very long until Citrus has the first set of armor replacers, right? :) I think that I will just use the standard CBBE sliders until then.

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