tydygunn Posted January 24, 2012 Posted January 24, 2012 Hey all, fantastic modding community you've got going here! I'm having an issue where when my player rapes someone, the animation is off by 90, sometimes 180 degrees. The only time where the animation seems spot on is during the doggy style position. I believe my load order is correct, but here it is anyways: FalloutNV.esm CaravanPack.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm OldWorldBlues.esm Sexout.esm SexoutCommonResources.esm Bouncing Natural Breasts.esp SexoutRapers.esp Sexout LevelUp.esp SexoutNotify.esp SexoutTrade.esp Total active plugins: 13 Total plugins: 13 As a side note, when an npc rapes another npc, the animations line up perfectly. Beyond that, I do have one question: Is there supposed to be some dialogue options to seduce women? Granted I've only tried with Sunny so far. Thanks in advanced!
zippy57 Posted January 24, 2012 Posted January 24, 2012 Hey all' date=' fantastic modding community you've got going here! I'm having an issue where when my player rapes someone, the animation is off by 90, sometimes 180 degrees. The only time where the animation seems spot on is during the doggy style position.[/quote']I can't help you with this but I can offer some small advice on your load order. FalloutNV.esmCaravanPack.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm OldWorldBlues.esm Sexout.esm SexoutCommonResources.esm Bouncing Natural Breasts.esp SexoutRapers.esp Sexout LevelUp.esp SexoutNotify.esp SexoutTrade.esp You should not be loading the pre-order packs before Old World Blues.Beyond that' date=' I do have one question: Is there supposed to be some dialogue options to seduce women? Granted I've only tried with Sunny so far.[/quote']The best available for this right now is SexoutSex.
prideslayer Posted January 24, 2012 Posted January 24, 2012 You're not using the latest version of SexoutNG. There was a bug introduced in the previous version that would cause this, when I changed it to always fixate position on the player (when present) rather than always on actorB.
prideslayer Posted January 24, 2012 Posted January 24, 2012 Actually it sounds like you're a few versions behind. 1.3.44 introduced the bug and .45 fixed it. .48 is the latest.
tydygunn Posted January 25, 2012 Author Posted January 25, 2012 I'm not really sure what I've done wrong here, I got the files from this post, and even tried re-downloading them after you mentioned I had an old version. http://www.loverslab.com/showthread.php?tid=3198
prideslayer Posted January 25, 2012 Posted January 25, 2012 I'm not really sure what I've done wrong here' date=' I got the files from this post, and even tried re-downloading them after you mentioned I had an old version. http://www.loverslab.com/showthread.php?tid=3198 [/quote'] That's the correct thread, but it definitely sounds like you have installed an old version, like perhaps your install of the new version did not work. In FOMM select Sexout.esm tell me what it says in the bottom of the page under Description.
tydygunn Posted January 25, 2012 Author Posted January 25, 2012 Here it is: Sexout.esm Author: UDLR and Prideslayer Description: SexoutNG V1.3.48 Masters: FalloutNV.esm
prideslayer Posted January 25, 2012 Posted January 25, 2012 Well what the hell... anyone else having this problem want to chime in?
CasparMonstrosso Posted January 25, 2012 Posted January 25, 2012 I am experiencing that exact problem. Checked my version and its the same as tydygunn's. The mod is hot as hell, but right now I'm screwing people's kidneys and that's no fun at all!
prideslayer Posted January 25, 2012 Posted January 25, 2012 I am experiencing that exact problem. Checked my version and its the same as tydygunn's. The mod is hot as hell' date=' but right now I'm screwing people's kidneys and that's no fun at all! [/quote'] Can you look over his and your load list, and tell me what you have in common other than DLC?
prideslayer Posted January 25, 2012 Posted January 25, 2012 New version of NG is up in the download thread (.49). Let me know if it fixes this issue for you guys or not.
tydygunn Posted January 26, 2012 Author Posted January 26, 2012 Here's my updated load order, after taking the advice about moving Old World Blues: FalloutNV.esm OldWorldBlues.esm CaravanPack.esm TribalPack.esm MercenaryPack.esm ClassicPack.esm Sexout.esm SexoutCommonResources.esm SexoutRapers.esp Sexout LevelUp.esp Bouncing Natural Breasts.esp SexoutTrade.esp SexoutNotify.esp Total active plugins: 13 Total plugins: 13
CasparMonstrosso Posted January 26, 2012 Posted January 26, 2012 The update solved my problem. Thanks, prideslayer!
tydygunn Posted January 26, 2012 Author Posted January 26, 2012 *Sigh* lol. Could it possibly be one of my plugins? The only plugin I'm using for Sexout that doesn't come in the plugin's folder is SexoutTrade, and I added that after the problem was occuring.
prideslayer Posted January 26, 2012 Posted January 26, 2012 *Sigh* lol. Could it possibly be one of my plugins? The only plugin I'm using for Sexout that doesn't come in the plugin's folder is SexoutTrade' date=' and I added that after the problem was occuring. [/quote'] I really doubt it. Sexout is the only thing that does any of the positioning, none of the other mods should affect it. Did you update to the latest version, .49?
biteme Posted January 26, 2012 Posted January 26, 2012 I've been using Sexout for two days and I'm also seeing the angle problem. Updated to .49 today but I've not noticed a change. What I have found is that the angle error offset seems to depend entirely on the angle at which the player and the target NPC are facing each other when the rape punch is used. If the player and NPC are facing one another exactly head on, the anim position angles will be correct. If the NPC has its back turned, the anim positioning is off by roughly 180 degrees. If you initiate it when the NPC has its shoulder turned toward you, it's off by about 90 degrees. And so on. The issue basically seems to be that when the characters are placed into the animation positions, the angles at which the characters are placed in the anim are the same as the directions they were facing in at the moment when the action was initiated.
prideslayer Posted January 26, 2012 Posted January 26, 2012 Is it happening for all of you with the rape punch? I'm surprised that thing works at all actually. Try some sex without the rape-punch and see what happens.
biteme Posted January 26, 2012 Posted January 26, 2012 Is it happening for all of you with the rape punch? I'm surprised that thing works at all actually. Try some sex without the rape-punch and see what happens. Tried it with SexoutSex. Works fine. Though that's to be expected, since the sex there is initiated from the dialogue screen. You are always facing the other character directly, so there's never any character facing "mismatch", so to speak, when you initiate the action.
tydygunn Posted January 26, 2012 Author Posted January 26, 2012 Yeah, same solution as biteme here. Now that he's mentioned it, the rape punch did exactly what he said. On the flip-flop, SexoutSex is working fine, except during the blowjob option, my character disappears. I think I saw a couple threads on that though,so I'll check there for answers to that =P
prideslayer Posted January 26, 2012 Posted January 26, 2012 Is it happening for all of you with the rape punch? I'm surprised that thing works at all actually. Try some sex without the rape-punch and see what happens. Tried it with SexoutSex. Works fine. Though that's to be expected' date=' since the sex there is initiated from the dialogue screen. You are always facing the other character directly, so there's never any character facing "mismatch", so to speak, when you initiate the action. [/quote'] I appreciate the testing, but there's something else at play. NG always positions characters relative to each other, not absolutely, or relative to some other object. If the player is involved, the other actors are always positioned 0 or 180 from the player; otherwise, it's 0 or 180 from actorB. The rape punch is an old item in an old mod -- neither it nor its mod (SexoutRapers.esp) is maintained. I updated the esp just enough so that normal stalking could make use of the new animations, but that's all that's been done to it in months -- since before there was a sexoutNG. My advice: don't use the rape punch. It's not maintained and only left there so people don't complain to me about removing it
biteme Posted January 29, 2012 Posted January 29, 2012 I downloaded GECK and made a quick fix for this. Imperfect, but works well enough. Specifically, I added the indicated codesnippet right after the reference variable declarations in the script 00SexoutRapeWeapon: Begin OnHit ; Repair it player.SetEquippedCurrentHealth 2 5 ref targt set targt to GetOwnerLastTarget ref self set self to GetContainer ; Fix for anim angle starts here self.PushActorAway targt 0 ; simple, effective way to get people out of bed float angleSelf float newTargetAngle set angleSelf to self.getangle z set newTargetAngle to angleSelf - 180 targt.setangle z newTargetAngle ; Fix for anim angle ends here I'm attaching a tiny .esp with the fix in it in case anybody else wants it.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.