Dennisb11234 Posted February 11, 2014 Share Posted February 11, 2014 Hello : ) can someone make this maks? http://31.media.tumblr.com/tumblr_mblquzicCr1rhg4x8o1_1280.jpg I hope that someone have a little bit time for that, that would be nice Thank youi Link to comment
Dennisb11234 Posted February 12, 2014 Author Share Posted February 12, 2014 No one have time for this? :/ Link to comment
R0R0N0 Posted February 13, 2014 Share Posted February 13, 2014 No one have time for this? :/ Is this one okay? I can look into obtaining it if you'd like. Link to comment
Dennisb11234 Posted February 13, 2014 Author Share Posted February 13, 2014 What you can make this for me? Thank you so much !!!1 can make this in that colour? http://www.nexusmods.com/skyrim/mods/46399/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D46399&pUp=1 the blue gold one Colour thank you ))) Link to comment
R0R0N0 Posted February 13, 2014 Share Posted February 13, 2014 What you can make this for me? Thank you so much !!!1 can make this in that colour? http://www.nexusmods.com/skyrim/mods/46399/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D46399&pUp=1 the blue gold one Colour thank you ))) I'm not an expert but I'll see if I can put an rgb tint over the textures to match that armor. I'll do it when I get home. Link to comment
Dennisb11234 Posted February 13, 2014 Author Share Posted February 13, 2014 Wow thank you : ) cant wait for it hehe Link to comment
R0R0N0 Posted February 13, 2014 Share Posted February 13, 2014 I put a blue tint over the face, what do you think? Link to comment
Dennisb11234 Posted February 13, 2014 Author Share Posted February 13, 2014 looks nice !! thank you )) maybe you can make the teeth and eyes and horns in gold? )) thank you Link to comment
Dennisb11234 Posted February 13, 2014 Author Share Posted February 13, 2014 a little bit ^^ can you make it alittle bit more gold?^^ Link to comment
R0R0N0 Posted February 13, 2014 Share Posted February 13, 2014 I packed the files for you but didn't make a .bsa file so you can go right ahead and edit the textures. I put a .psd photoshop file there for you to edit, open it and select the top layer, then you can change the colour by adjusting the hue/saturation settings (Hotkey: Ctrl + U). https://www.mediafire.com/?0w1a69nz7mx4sp8 Oh and also, when you finish adjusting the texture to your liking, save as .tga and then use optimizer textures on the folder. Lastly, change the texture directory field in the nif file from "...\mask_d.tga" to "whatever_you_called_it.dds" Link to comment
Vioxsis Posted February 13, 2014 Share Posted February 13, 2014 http://www.mediafire.com/download/rtc3ejezew3k573/Hannya_Mask_G.7z Added in a cube map and made a few adjustments. You will need the original to be installed first then this one on top. Link to comment
Dennisb11234 Posted February 13, 2014 Author Share Posted February 13, 2014 hehe thank you i love this mask : )) looks very good with samurai armor )) thank you so much !! Link to comment
R0R0N0 Posted February 13, 2014 Share Posted February 13, 2014 http://www.mediafire.com/download/rtc3ejezew3k573/Hannya_Mask_G.7z Added in a cube map and made a few adjustments. You will need the original to be installed first then this one on top. Hey thanks Vioxsis. I just noticed you've put the specular texture in the 6th field, is that usually how it is? I always followed what I saw on body mesh nifs and put it on the field 2nd from last. Link to comment
Dennisb11234 Posted February 13, 2014 Author Share Posted February 13, 2014 is it possible to make vioxis styled with black colour? i mean a seperate than i would have two models Thanky rorono and thanks vioxsis : ))) Link to comment
R0R0N0 Posted February 13, 2014 Share Posted February 13, 2014 I made a darkblue texture, i think you might like. I couldn't get it completely dark, but you can do that too with the psd file. https://www.mediafire.com/?5d88pw36mh3i3w3 Just extract into data folder and overwrite the esp file, I made a second nif and diffuse texture so you can make alternative colours if you want. Link to comment
Vioxsis Posted February 13, 2014 Share Posted February 13, 2014 Hey thanks Vioxsis. I just noticed you've put the specular texture in the 6th field, is that usually how it is? I always followed what I saw on body mesh nifs and put it on the field 2nd from last. If you hover over 'textures' in BSShaderTextureSet it shows you where each map should go. I'm using the specular map as an environment mask. You normally find the specular map is in the alpha of the normal map for armours. The body uses a object space normal with no alpha data so it might make use of the 7 slot for its spec needs. Its hard to find documentation on this stuff, so i could be wrong. Link to comment
R0R0N0 Posted February 14, 2014 Share Posted February 14, 2014 Hey thanks Vioxsis. I just noticed you've put the specular texture in the 6th field, is that usually how it is? I always followed what I saw on body mesh nifs and put it on the field 2nd from last. If you hover over 'textures' in BSShaderTextureSet it shows you where each map should go. I'm using the specular map as an environment mask. You normally find the specular map is in the alpha of the normal map for armours. The body uses a object space normal with no alpha data so it might make use of the 7 slot for its spec needs. Its hard to find documentation on this stuff, so i could be wrong. Oh this is good stuff, thanks. Not so long ago I found out I hadn't been updating tangents for nifs, so now I've got a bunch of so-called "mods" out there with nifs I haven't updated tangents for. Those poor meshes Link to comment
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