monsta88 Posted April 2, 2024 Posted April 2, 2024 Hi there, I'm on SE (not AE). Sometimes I have a crash with this particular NPC, the Bandit Blueskull Tribesman. This is added by OBIS (Organized Bandits in Skyrim). None of the other, numerous bandit variants from OBIS caused a crash before. Today I had a serious case, because I could not load my 140+ hours save and neither any of the earlier ones. I got this: Spoiler Unhandled native exception occurred at 0x7FFA0BADF1F9 (SchlongsOfSkyrim.dll+F1F9) on thread 11692! FrameworkName: NetScriptFramework FrameworkVersion: 15 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 18 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 02 Apr 2024 11:04:53.568 Possible relevant objects (2) { [ 163] TESNPC(Name: `Bandit Blueskull Tribesman`, FormId: FF0024D3) [ 163] Character(FormId: FF0020D9, BaseForm: TESNPC(Name: `Bandit Blueskull Tribesman`, FormId: FF0024D3)) } Probable callstack { [0] 0x7FFA0BADF1F9 (SchlongsOfSkyrim.dll+F1F9) [1] 0xC [2] 0x2 [3] 0x1DFAF855DF8 [4] 0xE9 [5] 0x7FF6E2EC7E80 (SkyrimSE.exe+2F27E80) [6] 0x542B2FEFF0 [7] 0x10D9401 [8] 0xD5B87 [9] 0x6666666666666667 [10] 0x7FFA53A868BB (skse64_1_5_97.dll+868BB) [11] 0xD5B7B [12] 0x1DFAF855DC8 [13] 0x542B2FF180 [14] 0xD5865 [15] 0xD5B87 [16] 0x145534B53 [17] 0x105061002000140 [18] 0x540000000A [19] 0x1915C71721AE [20] 0x542B2FF180 [21] 0x542B2FF3C0 [22] 0x7FFA53A0F734 (skse64_1_5_97.dll+F734) [23] 0x1 [24] 0x5 [25] 0x542B2FF3C0 [26] 0x9 [27] 0x5B [28] 0x7FF6E08CF21B (SkyrimSE.exe+92F21B) SkyrimVM::unk_92F030+1EB [29] 0x7FF6E08CB822 (SkyrimSE.exe+92B822) SkyrimVM::unk_92B800+22 [30] 0x7FF6E0520FCE (SkyrimSE.exe+580FCE) anonymous_namespace::Win32FileType::unk_580EE0+EE [31] 0x7FF6E051DADE (SkyrimSE.exe+57DADE) unk_57D1A0+93E [32] 0x7FFA53A1051B (skse64_1_5_97.dll+1051B) [33] 0x1E0FF00259E [34] 0x1E0EFBA1E00 [35] 0x1E0C15A2B30 [36] 0x1E0C15A2080 [37] 0x542B2FF960 } Is this some problem between SOS and OBIS? How can I check it? I also have this crash randomly while walking around. I think sometimes works though, I think I killed some of these guys, so it is not like going into the same cell and crash. I could load my game by moving OBIS related mods lower in the LO (OBIS Loot and compatibility patches), so it works now, but I'd like to fix this issue for good. Any suggestions?
traison Posted April 2, 2024 Posted April 2, 2024 In the future, consider using a more competent crash logger. The crash occured in SchlongsOfSkyrim.dll. The callstack is corrupted after entry #0. Stack was omitted. Luckily none of the issues here matter, as most likely your problem is the age-old "bug" in SOS where it doesn't like the load order changing. Simply: Disable the dll (not the mod) Load the game. Save the game. Put the dll back. 1
monsta88 Posted April 3, 2024 Author Posted April 3, 2024 Thank you for your answer again. 18 hours ago, traison said: Disable the dll (not the mod) How do I do this? I have found the .dll in MO2, but I did not see any option to disable it. All I can think of at the moment is to temporarily move the dll somewhere else.
traison Posted April 3, 2024 Posted April 3, 2024 8 hours ago, monsta88 said: temporarily move the dll somewhere else That, or rename its extension to anything but "dll". I usually just move the files onto my desktop temporarily. 1
Tlam99 Posted April 3, 2024 Posted April 3, 2024 (edited) 35 minutes ago, traison said: usually just move the files There is somewhere burried here a fixed dll for SE. I use it now for a while without any issues. Found it, select the version SE from the dll's attached Edited April 3, 2024 by Tlam99 1
monsta88 Posted April 5, 2024 Author Posted April 5, 2024 On 4/3/2024 at 4:26 PM, Tlam99 said: Found it, select the version SE from the dll's attached Awesome, thank you!
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