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V11 Graphics Enhancement


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V11 Graphics Enhancement

 

Since 32bit "Hook" is incompatible with 64bit V11, I've been experimenting with ways to improve the appearance of V11 using available 3rd Party graphic mods.

Using a combination of "ReShade 5.x" (vastly improved over earlier versions) and "DxVk" (the free DirectX to Vulkan translator [included]), you can noticeably improve the appearance of V11. Note: "Vulkan" is the the Open Source alternative to DirectX 12 maintained by nVidia, AMD and Apple.) Using DxVk, it is possible to simulate DX10, DX11 and even DX12 graphics in TK17 using Vulkan.

 

Sample screenshots below:

Before:
[Image: 3-DCG0-with-shadows-DX9-S.png]

After:
[Image: 3-DCG6a-DX9-Re-Shade-Vulkan.png]

Before:
[Image: Cemetary-DX9-S.png]

After:
[Image: Cemetary-Open-GL-Re-Shade.png]

[Image: Cemetary-Open-GL-Re-Shade2.png]

Full instructions included.

 

You are HIGHLY encouraged to experiment with the settings, but I keep coming back to the included settings for best overall performance & appearance.)

Download from Mega (887K)

(NOTE: ReShade affects ALL graphics including menus, so don't be thrown by poorly colored menus & text.)

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