RoboMan3 Posted February 15, 2024 Posted February 15, 2024 This has been happening since the beginning but when I enter an interior or a cell change the facial animations stop working in AAF. Not sure what the issue is. I disabled and uninstalled Animated Fannies. But it still happens. Basically when I load up my game from desktop, the facial animations work on all scenes that have them. Then I enter a new cell or interior and they stop working for the rest of the time. Only way to fix is close to desktop and try again. Any help would be appreciated.
RoboMan3 Posted February 15, 2024 Author Posted February 15, 2024 Turns out disabling "Long Loading Times Fix" fixes the issue. Hopefully this helps someone else down the road
Whacked Posted May 1, 2024 Posted May 1, 2024 That is no fun, Long Loading Time Fix works great for me, but I was wondering if why facial expressions were not working. 😒
DeathApproaches Posted May 30, 2024 Posted May 30, 2024 dude, you may have accidentally landed on something that drives some people crazy that could easily be related, the jittery boob/butt physics when their (o)cbp.ini is fine; since Anton's LLTF works similarly to his HFPF, I bet it manipulates something that is affecting these non-gameplay scene havok/papyrus timings... it could be something as dumb as the face expressions moving from instance to instance so quickly it's between frames and you never see them, or the way AAF hooks, or something that could be easily solvable if we can drill it down and prove it to the modders in question... If you're still around, can you follow up? did you tweak your LLTF .dll config or was it stock, are you using Baka's MaxPapyOps, etc.?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now