Lapsio Posted August 20, 2023 Posted August 20, 2023 (edited) Hi, does anyone know mods that are compatible with AAF? So far I found mostly Dreadsharks and Kudemborots but that's about it... Most of mods seem to use custom skeletons which don't really work with AAF. Edited August 20, 2023 by Lapsio
TestingSM Posted September 17, 2023 Posted September 17, 2023 Have you read the FM? , pinned on top of the AAF forum? Perhaps one of the mods you use is incompatible... And show a list of what you have installed... That can help (hahaha, a whole lot for that matter)
Lapsio Posted October 8, 2023 Author Posted October 8, 2023 (edited) On 9/17/2023 at 8:55 AM, TestingSM said: Have you read the FM? , pinned on top of the AAF forum? Perhaps one of the mods you use is incompatible... And show a list of what you have installed... That can help (hahaha, a whole lot for that matter) Okay I probably didn't describe my question in entirely clear way xD I mean - does anyone know custom races mods that don't use custom skeletons. I mean custom mesh creatures that will work with AAF ootb. Like Dreadsharks or Kudemborots (which use Gulper and Fog Crawler skeletons respectively so they just work). I tried for example Mojave Mantises, Mojave Cazadores and Mojave Geckos but all of those use custom skeletons so they don't work at all with AAF since obviously nobody made animations for them. Edited October 8, 2023 by Lapsio
Gray User Posted November 7, 2023 Posted November 7, 2023 On 10/8/2023 at 3:39 PM, Lapsio said: Okay I probably didn't describe my question in entirely clear way xD I mean - does anyone know custom races mods that don't use custom skeletons. I mean custom mesh creatures that will work with AAF ootb. Like Dreadsharks or Kudemborots (which use Gulper and Fog Crawler skeletons respectively so they just work). I tried for example Mojave Mantises, Mojave Cazadores and Mojave Geckos but all of those use custom skeletons so they don't work at all with AAF since obviously nobody made animations for them. I am maybe wrong, it has been a while since I looked but I do not recall any AAF animations for creatures that require custom skeletons. TBH, kludging together a thing to animate each of the vanilla skeletons was a nightmare. And some just did not animate correctly (Aliens, the worms in Nuka world, some others). Making the rig files and animating skeletons produced for a mod would be a maybe a lot of time for what it makes.
Lapsio Posted November 8, 2023 Author Posted November 8, 2023 On 11/7/2023 at 6:47 AM, Gray User said: I am maybe wrong, it has been a while since I looked but I do not recall any AAF animations for creatures that require custom skeletons. TBH, kludging together a thing to animate each of the vanilla skeletons was a nightmare. And some just did not animate correctly (Aliens, the worms in Nuka world, some others). Making the rig files and animating skeletons produced for a mod would be a maybe a lot of time for what it makes. Oh... So that's why there's still no animation for Nuka worms. Kinda all makes sense now. I always wondered why nobody bothered animating Nuka world creatures for all those years. Yeah I also highly doubt there are any animation for non-standard skeletons but still there are few mods that provide alternate meshes/textures for existing skeletons and in such case AAF just works with "standard" animations so eg. Dreadshark uses Gulper anims and Kudemborots use Fog Crawler anims. Hence I was looking for something like this. 1
Dojo_dude Posted November 8, 2023 Posted November 8, 2023 We're sorely lacking compared to Skyrim and DAR
Gray User Posted November 9, 2023 Posted November 9, 2023 11 hours ago, Lapsio said: Oh... So that's why there's still no animation for Nuka worms. Kinda all makes sense now. I always wondered why nobody bothered animating Nuka world creatures for all those years. Yeah I also highly doubt there are any animation for non-standard skeletons but still there are few mods that provide alternate meshes/textures for existing skeletons and in such case AAF just works with "standard" animations so eg. Dreadshark uses Gulper anims and Kudemborots use Fog Crawler anims. Hence I was looking for something like this. Yes. It was bad, some of the bones in the skeleton I could not get to map right in the rig file and you got terrible graphic glitches. Pieces of alien arm stretching across the visible map level graphic glitches. Probably, there is a way to fix it that a professional would know. But I am just a motivated pervert who cobbled together some animations because I wanted to have them. :)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now