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Horizon somehow overwriting Bodytalk3 and FusionGirl meshes


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I was wondering if I could get some technical advice here?

It seems like the BodySlide morphed outfits for FusionGirl and BodyTalk3 work fine, along with physics, in my game. But once any clothes come off you get a vanilla non nude mesh for both male and female character models, where the skin of the female character bodies seems to be the FusionGirl, albeit horribly distorted.


After extensive trial and error to make sure I wasn't screwing up the BodySlide setup somehow, I came to discover it's something about the Horizon mod (v1.9.1 for a Fallout2287 gas masks compatibility patch) I have installed which is causing this strange behavior. And the moment I disable the Horizon mod I get the expected nude FusionGirl and BodyTalk3 meshes with skins.

Does anyone recognize what Horizon might be doing here that I could somehow patch with FO4EDIT or something? As far as I can tell the mod doesn't actually replace any character meshes, and FO4EDIT seems like a tool which lets you make compatibility patches between .esp files. I don't want to get rid of the Horizon mod since it's kind of the core of my new Fallout 4 playthrough. My BodySlide Output is at the very bottom of my mod list load order as well, while my horizon mod is near the top.

I've attached an image showing what female bodies look like when the Horizon mod is active in my game if it helps at all.

Untitled.png

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57 minutes ago, travelmedic said:

What mod manager are you using?

 

Can you adjust the mod order (not the plugin load order) so that FG comes after Horizon?  If you use MO2 you'd drag FG below Horizon in the left pane, not sure if you're using Vortex.

Thanks for the response! I'm using MO2, and I'm currently loading FG after Horizon in the mod order in the left pane.

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Blegh, found a work around and decided to leave info here in case anyone else follows down my path and decides to try Horizon with mods that replace character asset meshes:

Something about Horizon 1.9.1 introduces the problem. Tried 1.9.2 and the problem persists. 1.9.3 I'm not sure about but that version doesn't have a compatible Fallout 2287 Gas Mask patch as starting the game up will give you an immediate CTD.

I tried Horizon 1.8.7 though and that version works with the FG and Bodytalk3 meshes. So something that 1.9.1 introduced broke Horizon's compatibility with those mod meshes.

Edit: Not sure why I didn't find this the first time around, but someone made a patch for this problem that works: https://www.nexusmods.com/fallout4/mods/68987?tab=description

Edited by TempoDanMan
Found fix
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  • 1 month later...
  • 1 month later...
On 7/21/2023 at 2:24 AM, Aleki02 said:

i'm having the same issue. But for me the fix didn't work

I use Vortex and in the "plugins" panel i double-clicked on "Horizon Naked Torso Fix.esp" and in "Group" box i choose Horizon and i clicked on "Sort Now"

That worked for me

 

Sorry for my english...

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