Acies Gecko Posted December 26, 2022 Posted December 26, 2022 (edited) I will showcase the things I am working on that can't be posted on the Nexus on this thread. Because I like showcasing development and showing what I'm up to. Edited February 16, 2023 by Acies Gecko 5
Acies Gecko Posted December 30, 2022 Author Posted December 30, 2022 (edited) Update 10 more hairs have been done Update 2: 10 more hairs. Current total of 47 new hairs Edited February 16, 2023 by Acies Gecko 4
Acies Gecko Posted January 31, 2023 Author Posted January 31, 2023 (edited) I forgot about this post lol Some outfits I have been working on. Edited February 9, 2023 by Acies Gecko 1
ChancellorKremlin Posted February 1, 2023 Posted February 1, 2023 (edited) Damn, these look great! Fantastic work! EDIT: @Acies Gecko do you have an ETA for when the pack will be released? Edited February 1, 2023 by ChancellorKremlin 1
Acies Gecko Posted February 1, 2023 Author Posted February 1, 2023 16 hours ago, ChancellorKremlin said: Damn, these look great! Fantastic work! EDIT: @Acies Gecko do you have an ETA for when the pack will be released? Not really, since there is about 5-6 outfits only, I want to make a few more before release. I am also working on the demon races and I have more hairs to port too 2
Acies Gecko Posted February 3, 2023 Author Posted February 3, 2023 (edited) Upcoming demon races. Edited February 9, 2023 by Acies Gecko
Acies Gecko Posted February 9, 2023 Author Posted February 9, 2023 Demon races still on the works, also more outfits and hairstyles
Acies Gecko Posted February 15, 2023 Author Posted February 15, 2023 (edited) Outdated/Scraped Stuff I decided to pick up that CBBE-NV and tweaked it. I made it seamless, sort of. The back part of the neck isn't the best. The mesh needs a little tweaking on the seams, and the legs don't look too good, so I'll tweak them too. I will probably reshape the body a little, the legs are too bow legged, and the arms are too thin. Narrower shoulders, etc. I feel like the bodyslide thing is worthless, so I might make the body compatible with the default NV Compat Skeleton and manually edit the body proportions if needed. This will also make it easier to convert other clothes to the CBBE body. This will need new slider presets. If anyone is up to the task let me know. Update: Finished tweaking the body, using the type4 body fixes. Smaller feet, repositioned arms and legs. I also softened the neck seam nearby edges. I'm not sure I want to do anything for the wrists. I am considering using the CBBE hands. But that is going to be hell to rig. Why do I do this to myself? If I was any smarter I wouldn't be doing this in the first place. Differences: CBBE-NV body shape Acies CBBE I also did fixes to the neck Neck edge CBBE-NV Neck edges tweaked (the back part still needs fixing) Update 2: Some testing with my custom race. The neck has a gap, but it's the headmesh fault. Edited December 19, 2023 by Acies Gecko 1
Acies Gecko Posted May 14, 2023 Author Posted May 14, 2023 (edited) Outdated / scraped stuff Some more works. I swapped from CBBE to CBBE 3BA (this doesn't mean there will be physics, only that the body is even more high poly) also more detailed private bits. A manor from the witcher 3 ported to FNV Testing out normal and specular maps (it's a little hellish to port them from skyrim) with a toned/muscled body Edited December 19, 2023 by Acies Gecko 1
Acies Gecko Posted May 27, 2023 Author Posted May 27, 2023 (edited) Outdated/Scraped stuff Edited December 19, 2023 by Acies Gecko
Acies Gecko Posted June 20, 2023 Author Posted June 20, 2023 (edited) I am porting the complete KS Hairdos from Skyrim and will release once it's done (currently I have done about 400 hairs out of 800 or so) A few samples, although the original mod has the whole hair chart Edited December 19, 2023 by Acies Gecko 1
maddadicusrex Posted June 20, 2023 Posted June 20, 2023 2 hours ago, Acies Gecko said: I am porting the complete KS Hairdos from Skyrim and will release once it's done (currently I have done about 400 hairs out of 800 or so) A few samples, although the original mod has the whole hair chart I actually got CBBE to work in my game. I would totally pay you for your new body.
Acies Gecko Posted June 21, 2023 Author Posted June 21, 2023 (edited) On 6/20/2023 at 10:04 PM, maddadicusrex said: I actually got CBBE to work in my game. I would totally pay you for your new body. But the body is CBBE, with a custom preset. Skin is demoniac. Updated/Scraped/Fixed Stuff Done around 500 hairs from KS Hairdos And I ported a whole lot of outfits from skyrim (around 20-25) I am also close to getting rid of any neck and hand seam. The CBBE I am working on is a direct port of the skyrim cbbe 3ba, with more vertex for more accurate sliders. As of now, the FNV races will not work, there is a huge hap between the body and the heads. I didn't want to touch the cbbe body too much, so I decided to port over the skyrim races instead of adapting the skyrim stuff to FNV. So nothing from FNV will work on my CBBE. I have ported a few races but face morphs aren't possible for now. (it's a pain to do and I'm lazy) I will however also try to adapt the fnv head to the new CBBE, which is going to be a hard work too... Sadly, my CBBE still has weighting issues especially on the armpits/shoulders that is taking me forever to figure out. I also wanted to say that I am finally starting to like my work. After trying so many settings, and countless hours of work, the transformation for my custom character went from this: More on the spoiler, ordered from the beginning until now. (There is a LOT of progress pictures) Here I got fed up with how bad this head looked and switched to a high poly head. It looked horrible at first but I got there. And this is some of my latest works: I'd also like to know some constructive opinions for my character, is there something that was better before? Anything that could be worth improving? Edited December 19, 2023 by Acies Gecko
maddadicusrex Posted June 22, 2023 Posted June 22, 2023 2 hours ago, Acies Gecko said: But the body is CBBE, with a custom preset. Skin is demoniac. Some wip updates: Done around 500 hairs from KS Hairdos And I ported a whole lot of outfits from skyrim (around 20-25) I am also close to getting rid of any neck and hand seam. The CBBE I am working on is a direct port of the skyrim cbbe 3ba, with more vertex for more accurate sliders. As of now, the FNV races will not work, there is a huge hap between the body and the heads. I didn't want to touch the cbbe body too much, so I decided to port over the skyrim races instead of adapting the skyrim stuff to FNV. So nothing from FNV will work on my CBBE. I have ported a few races but face morphs aren't possible for now. (it's a pain to do and I'm lazy) I will however also try to adapt the fnv head to the new CBBE, which is going to be a hard work too... Sadly, my CBBE still has weighting issues especially on the armpits/shoulders that is taking me forever to figure out. I also wanted to say that I am finally starting to like my work. After trying so many settings, and countless hours of work, the transformation for my custom character went from this: More on the spoiler, ordered from the beginning until now. (There is a LOT of progress pictures) Reveal hidden contents Here I got fed up with how bad this head looked and switched to a high poly head. It looked horrible at first but I got there. And this is some of my latest works: I'd also like to know some constructive opinions for my character, is there something that was better before? Anything that could be worth improving? You are very hard on yourself. Your work is excellent. For years, I was and am still playing FO4 on my PC. Got bored with the lack of roleplay and decided to get into FO3/FONV/TTW. Never knew there was a CBBE body attempt. Took a bit ,got it working but hoped someone would improve on it. When I saw your attempt, I got excited for an improved version. I had no issues with the 6m, etc. bodies for FONV other than the shoulders were too wide and squared with very small scale feet. That is why I am playing CBBE in FONV universe. Your outfits look wonderful but I need to stay with CBBE conversions right now. Have not played Skyrim in a long time, but I would steal your character as mine, in a heartbeat. Totally lovin the ears! 1
Acies Gecko Posted June 22, 2023 Author Posted June 22, 2023 (edited) On 6/22/2023 at 4:18 AM, maddadicusrex said: You are very hard on yourself. Your work is excellent. For years, I was and am still playing FO4 on my PC. Got bored with the lack of roleplay and decided to get into FO3/FONV/TTW. Never knew there was a CBBE body attempt. Took a bit ,got it working but hoped someone would improve on it. When I saw your attempt, I got excited for an improved version. I had no issues with the 6m, etc. bodies for FONV other than the shoulders were too wide and squared with very small scale feet. That is why I am playing CBBE in FONV universe. Your outfits look wonderful but I need to stay with CBBE conversions right now. Have not played Skyrim in a long time, but I would steal your character as mine, in a heartbeat. Totally lovin the ears! I tried FO4 and I just couldn't stick, even if it's visually better. Same with Skyrim. I had no issues with the type bodies from fnv, but I did want to implement body sliders and it's impossible to not break seams with that body, and it's just easier to convert clothing from skyrim cbbe to fallout cbbe than to the type body. The shoulder is an issue with the skeleton... Because it gives me troubles with CBBE as well, the feet well, I wasn't the happiest with fnv feet but it wasn't that big of a deal. For some reason no matter how much effort I put in my work, I think it's good until I see other people's screenshots and I feel like mine are terrible. I do want to delete almost everything I posted but I decided to let it stay even though I dislike it. My character is an OC I have since years, just turned into a demon because why not. I based it off that Pei follower, I just changed the skin color, the eyes from yellow to pink and lately I used a high poly head conversion. She still needs her makeup fixed (since her color theme is pink, she needs pink lipstick and eyeshadow like on the previous texture attempts) But after 50 tries I think I am happy with her eyes, face shape etc. Updated/Scraped Stuff Now I am working on another OC, her name is Bell and this one is human lol (and less flat...) Edited December 19, 2023 by Acies Gecko 1
maddadicusrex Posted June 23, 2023 Posted June 23, 2023 I play as an African American female and I must say the presets for FNV are terrible. Most of the presets include bodies which are not CBBE. Very few just face presets out there..
Acies Gecko Posted June 23, 2023 Author Posted June 23, 2023 (edited) On 6/23/2023 at 4:26 AM, maddadicusrex said: I play as an African American female and I must say the presets for FNV are terrible. Most of the presets include bodies which are not CBBE. Very few just face presets out there.. It's impossible to play an aa in fnv, they look so bad... Before I started working on cbbe and all of that I attempted a character, tweaked from a nexus follower, I removed the face tint/makeup that gives that greenish color to the aa races and got this. and the tooth gap is so cute. But since I dropped the FNV races, I want to attempt to port this one instead https://www.nexusmods.com/skyrimspecialedition/mods/92536 or this one https://www.nexusmods.com/skyrimspecialedition/mods/86971 Edited December 19, 2023 by Acies Gecko
maddadicusrex Posted June 23, 2023 Posted June 23, 2023 1 hour ago, Acies Gecko said: It's impossible to play an aa in fnv, they look so bad... Before I started working on cbbe and all of that I attempted a character, tweaked from a nexus follower, I removed the face tint/makeup that gives that greenish color to the aa races and got this. and the tooth gap is so cute. But since I dropped the FNV races, I want to attempt to port this one instead https://www.nexusmods.com/skyrimspecialedition/mods/92536 or this one https://www.nexusmods.com/skyrimspecialedition/mods/86971 I vote for Katire. Looks more authentic with ethnic features. But you are the artist and ultimately your choice.. 1
Acies Gecko Posted December 19, 2023 Author Posted December 19, 2023 (edited) Took a break for a while. I am back with new projects. I picked up the FNV Type3 body, made it high poly, added bnb, and working on a Bodyslide. Update: Copied from the post I made on Nexus: I'm working on my own Type3 body, I named it TypeA (guess why) With BodySlide addon, BNB and working dismemberment. Manually editing normals to make the body seamless, and also Type4 compatible to make things less troublesome, as in current seamless outfits/races having to be redone again, there is no need, and I won't be working on old or child races, only the adult female. I'm not sure I can do the rest of the races either (tribals, ghouls, too much work that has already been done) I can't use the seam templates from Type4, because I made the body high poly, it doesn't work, so it has to be done manually. Regarding BodySlide, I need input creating new sliders. Well first of all, I'm not sure if anyone knows a way to sort the sliders alphabetically? Because I have no idea how and it looks chaotic. I used a few Type based bodies with free permission to use as references to make sliders, and I came up with a few myself. Any suggestion or feedback Here's the list of the current sliders (just names, but nsfw-ish) I can't make sliders from bodies that don't allow asset use since I need them for reference. Also don't expect much from me, I suck at this lol Edited December 19, 2023 by Acies Gecko 2
maddadicusrex Posted August 16, 2024 Posted August 16, 2024 AG, Did you ever get any of your body projects to download? JUST HOPING...
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