Mister X Posted December 5, 2022 Posted December 5, 2022 Heyho, I'm not good with the internal Creation Kit mechanics, but I want to learn. For that, I want to create an outcome for Yamete Kudasai. I want to create a quest that ports the player to the in that is close(st) to the start position. Basically, upon defeat, somebody should rescue the player and bring them to the closest inn. For that, I want to use Match Conditions for the quest aliases, but I'm unsure how to define the conditions so it will be the CLOSEST inn instead of a random one. I thought of creating a LocationAlias that gets filled with the current hold the player is located and then find a random inn within that hold. But how to do that? And how to get the location within the inn where I can place the actor?
traison Posted December 5, 2022 Posted December 5, 2022 I assume you've inspected existing mods that do similar things? I mean I have no idea how to do this either, but if I had to think of something my first move would be to find SL Kidnapped, and possibly Submit, and inspect them to see if I can bend their mechanics to use an inn instead.
Fotogen Posted December 5, 2022 Posted December 5, 2022 This: kidnaps PC, does its things, at the end it teleports PC to nearest inn and puts it on/near the (rentable) bed. 2
traison Posted December 5, 2022 Posted December 5, 2022 (edited) 51 minutes ago, Fotogen said: teleports PC to nearest inn Oh, that's even more convenient than I remember it being. Edit: Derpity derp derp that's not even SL Kidnapped, ignore me. Edited December 5, 2022 by traison
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