MRomero11 Posted November 28, 2022 Posted November 28, 2022 In advance, i want to apologise for my poor english skills. I've got very annoying bug when NPCs die, their ragdolls gets pushed with a large force. Even when using simple "kill" command, instead of just dropping on their knees, they 40-50% of times get pushed a few meters. During combat, when the force of weapons/magic is applied as well, theres like 33% chance that npc will be pushed with so much force that it seems like their body completly dissapear on a spot. Thats biggest problem, as it just locks my out of "normal" playthorughs. No problem with creatures bodies though, just NPCs. Heres my load order from Wrye Bash, and its quite short compared to some others ive seen on the internet. Im kinda new to modding so i guess theres a few of armor replacer plugins that may collide with each other. Main mods im using are MOO, Ultimate Leveling, Oblivion Character Overhaul with Seamless Addon, which may be important if meshes may be cousing this problem, and Combat Stance Reanimation if animations may be the problem. For skeleton i was using stock LAPF skeleton, but problem still applies when i did switch to recently added Ragdoll skeleton. DLC are NOT cleaned on this install, but problem existed on my previous PC where i used Quick Auto Clean with TES4Edit. Mod load order sorted with LOOT. Active Plugins: Spoiler 00 Oblivion.esm 01 Lovers with PK.esm [Version 1.4.1] 02 LoversCreature.esm [Version 2.5] 03 DLCShiveringIsles.esp 04 DLCHorseArmor.esp 05 DLCOrrery.esp 06 DLCVileLair.esp 07 DLCMehrunesRazor.esp 08 DLCSpellTomes.esp 09 DLCThievesDen.esp 0A DLCBattlehornCastle.esp 0B DLCFrostcrag.esp 0C Knights.esp 0D RMDailyIncome.esp 0E RealisticForceLow.esp 0F RealisticMagicForceLow.esp 10 LoversAdultPlayPlusforSSP.esp [Version 1.11] 11 UnidirectionalAttack.esp 12 Lovers with PK.esp [Version 96v5] 13 Lovers with PK Extender.esp [Version 96v5] 14 LoversVoiceSSPplus.esp 15 Simple Shield on Back.esp 16 LoversMB2.esp 17 Slof's Claws.esp [Version 3] 18 Offset Crosshair.esp 19 ChaseCameraMod.esp [Version 1.01] 1A BetterSaves.esp 1B De-Nock Arrows.esp ** EVE_KnightsoftheNine.esp 1C EVE_ShiveringIslesEasterEggs.esp ** EVE_StockEquipmentReplacer.esp ** VanillaRealArmorReplacer.esp ** nu_dwarven_f_cuirass.esp 1D FOV Modifier.esp [Version 2.0] 1E Oblivion_Character_Overhaul.esp [Version 2.0] 1F SickleIrons.esp ++ Specialanims.esp ** Kart Hair Replace v01.esp 20 GOSH Region Ambiance.esp 21 GOSH.esp 22 Ultimate Leveling.esp [Version 1.9.5.2] 23 LoversIdleAnimsPriority.esp 24 LoversAnimObjectsPriority.esp 25 LoversCreature.esp [Version 2.5.14] 26 LoversRaperS.esp [Version 2.4d] 27 LoversHooker.esp [Version 4.8] 28 LoversAdultPlayPlusforSSP_HookerPatch.esp [Version 1.2] 29 Ragdolls.esp 2A Bashed Patch, 0.esp [Version 28] 2B Maskar's Oblivion Overhaul.esp [Version 4.9.4.2] 2C LoversIdleAnimsPriority_MOO.esp
tda2 Posted November 28, 2022 Posted November 28, 2022 3 hours ago, MRomero11 said: In advance, i want to apologise for my poor english skills. I've got very annoying bug when NPCs die, their ragdolls gets pushed with a large force. Even when using simple "kill" command, instead of just dropping on their knees, they 40-50% of times get pushed a few meters. During combat, when the force of weapons/magic is applied as well, theres like 33% chance that npc will be pushed with so much force that it seems like their body completly dissapear on a spot. Thats biggest problem, as it just locks my out of "normal" playthorughs. No problem with creatures bodies though, just NPCs. Heres my load order from Wrye Bash, and its quite short compared to some others ive seen on the internet. Im kinda new to modding so i guess theres a few of armor replacer plugins that may collide with each other. Main mods im using are MOO, Ultimate Leveling, Oblivion Character Overhaul with Seamless Addon, which may be important if meshes may be cousing this problem, and Combat Stance Reanimation if animations may be the problem. For skeleton i was using stock LAPF skeleton, but problem still applies when i did switch to recently added Ragdoll skeleton. DLC are NOT cleaned on this install, but problem existed on my previous PC where i used Quick Auto Clean with TES4Edit. Mod load order sorted with LOOT. Active Plugins: Reveal hidden contents 00 Oblivion.esm 01 Lovers with PK.esm [Version 1.4.1] 02 LoversCreature.esm [Version 2.5] 03 DLCShiveringIsles.esp 04 DLCHorseArmor.esp 05 DLCOrrery.esp 06 DLCVileLair.esp 07 DLCMehrunesRazor.esp 08 DLCSpellTomes.esp 09 DLCThievesDen.esp 0A DLCBattlehornCastle.esp 0B DLCFrostcrag.esp 0C Knights.esp 0D RMDailyIncome.esp 0E RealisticForceLow.esp 0F RealisticMagicForceLow.esp 10 LoversAdultPlayPlusforSSP.esp [Version 1.11] 11 UnidirectionalAttack.esp 12 Lovers with PK.esp [Version 96v5] 13 Lovers with PK Extender.esp [Version 96v5] 14 LoversVoiceSSPplus.esp 15 Simple Shield on Back.esp 16 LoversMB2.esp 17 Slof's Claws.esp [Version 3] 18 Offset Crosshair.esp 19 ChaseCameraMod.esp [Version 1.01] 1A BetterSaves.esp 1B De-Nock Arrows.esp ** EVE_KnightsoftheNine.esp 1C EVE_ShiveringIslesEasterEggs.esp ** EVE_StockEquipmentReplacer.esp ** VanillaRealArmorReplacer.esp ** nu_dwarven_f_cuirass.esp 1D FOV Modifier.esp [Version 2.0] 1E Oblivion_Character_Overhaul.esp [Version 2.0] 1F SickleIrons.esp ++ Specialanims.esp ** Kart Hair Replace v01.esp 20 GOSH Region Ambiance.esp 21 GOSH.esp 22 Ultimate Leveling.esp [Version 1.9.5.2] 23 LoversIdleAnimsPriority.esp 24 LoversAnimObjectsPriority.esp 25 LoversCreature.esp [Version 2.5.14] 26 LoversRaperS.esp [Version 2.4d] 27 LoversHooker.esp [Version 4.8] 28 LoversAdultPlayPlusforSSP_HookerPatch.esp [Version 1.2] 29 Ragdolls.esp 2A Bashed Patch, 0.esp [Version 28] 2B Maskar's Oblivion Overhaul.esp [Version 4.9.4.2] 2C LoversIdleAnimsPriority_MOO.esp For ragdolls in the skeleton, their limiters are responsible (inside the skeleton of an actor or animal). Perhaps you set some kind of force mod) change global gravity parameters et Or did you change the skeletons, modified them (I don't remember the name of the application for )...
MRomero11 Posted November 28, 2022 Author Posted November 28, 2022 I did install RealisticForceLow.esp and RealisticMagicForceLow.esp, but only after i encountered this bug. I thought it may fix or at least reduce it a little, the problem is with combat, NPC just dissapear with their loot, only ocasionally i can find them stuck inside a wall with only foot sticking out. Other than that only MOO can change the gravity. I did not edit anything manually, i did install Oblivion Character Overhaul, but i installed LAPF after it, so it should use right skeleton. I did not mention anything about my OBSE plugins in my initial post, sorry for that. Spoiler
tda2 Posted November 28, 2022 Posted November 28, 2022 (edited) 1 hour ago, MRomero11 said: I did install RealisticForceLow.esp and RealisticMagicForceLow.esp, but only after i encountered this bug. I thought it may fix or at least reduce it a little, the problem is with combat, NPC just dissapear with their loot, only ocasionally i can find them stuck inside a wall with only foot sticking out. Other than that only MOO can change the gravity. I did not edit anything manually, i did install Oblivion Character Overhaul, but i installed LAPF after it, so it should use right skeleton. I did not mention anything about my OBSE plugins in my initial post, sorry for that. Reveal hidden contents Damn, dude, check out all the dll plugins and force mods, install a standard skeleton, and see how the ragdoll behaves. And then look step by step where the problem is. it is obvious. Do everything on a neutral save (because the global game settings may have been changed) They are mostly in the ini file of the game, but may be somewhere else. my ini (C:\Users\333\Documents\My Games\Oblivion) Oblivion.ini Edited November 28, 2022 by tda2 1
mma75online Posted November 28, 2022 Posted November 28, 2022 have same issue long time ago I fix it by use this skeleton + paralyses weapons effects ... fixed my problem with over power weapons except with vampire NPCs Meshes.7z
fejeena Posted November 28, 2022 Posted November 28, 2022 To get a new "clean" ini just delete your ini in xxxx\Documents\My Games\Oblivion The game will create a new ini when you start the game. If archive invalidate: or SkyBSA works ( game not installed in C : / program files) the game will use the skeletons in the folder (data/meshes/characters/_male/skeleton.nif or skeletonbeast.nif or skeletonsesheogorath.nif) If you delete the skeletons in the folder the game will use the skeletons in the packed bsa files from the Mod that is last in load order. If there is no Mods with a skeleton in a bsa file the game use the Oblivion bsa skeleton. So if you delete the skeletons in the folders and you still have the problem put other skeletons in the folder. Use the Lovers/LAPF skeletons mma75online uploaded, that are the only skeletons that works with LAPF, the only skeletons with penis and butt bones (without the bone you will get body stretching during sex )
xartom Posted November 30, 2022 Posted November 30, 2022 MOO, ragdolls and realistic force all change gravity and force settings, the first two use scripts that read off an .ini to change the values, the last one just edits game settings. Might be worth setting MOO's gravity settings off, or making its setting match Ragdolls' and see if that helps. Iirc deathforcemax or similar setting value to 0 gives that nice quick drop straight to earth. Idr what realistic force does, I suspect its superseded by MOO/Ragdolls scripts, but I could be wrong.
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