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AnimeRace Nanakochan VisuallyAdequate Patch


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AnimeRace Nanakochan VisuallyAdequate Patch

View File

This file does the following:

  • Removes the RaceCustomizer requirement
  • Replaces the body with Fusion Girl v1.88 including BodySlide support
  • Provides a customized ZeX Skeleton V5 for the race
  • Provides 4k Fusion Girl body textures with normal + specular maps 
  • Fixes texture and material mappings for the neck 
  • Resculpts neck geometry to match the vanilla head model and fix the neck seam

 

Some caveats:

  • It has only been tested on the player character
  • I haven't tested it outside my moderately sized mod set

 

Installation:

  1. Install the original mod AnimeRace Nanakochan by hiyokomod DO NOT install RaceCustomizer or CBBE
  2. Install the latest version of my patch with it loaded after AnimeRace Nanakochan
  3. Install ZeX Extended Skeleton and Fusion Girl with both loaded after my patch and AnimeRace Nanakochan
  4. Build "AnimeRace Nanakochan FG" in bodyslide

 

Adding AnimeRace support to OCBP/OCBPC physics presets

 

Most physics presets do not come with nanarace added to the whitelist but this is easily fixed with the following steps

Spoiler

1. Open the folder for your physics preset mod in explorer

2. Navigate to  \F4SE\Plugins where you should find the file “ocbp.ini” or just “ocbp” if you dont have file extensions enabled 

Explorer window displaying ocbp.ini

3. Open “ocbp.ini” using your text editor of choice (I recommend sublime text or notepad++)

4. Add ",NanaRace:female" to lines containing "HumanRace:female" and "NanaRace" to lines containing only "HumanRace"

ocbp_file_view.PNG.62b99256078109a50c04f7adfd88637c.PNG

5. Save the file and verify the changes in game

 

Additional notes:

  • To change the player race open the console using the "~" key and enter the command, "player.setrace nana1" or "player.setrace human" for AnimeRace and Human respectively
  • Most issues can be solved through some combination of changing the race, using the command "slm 14" and changing between the default presets, or saving and restarting the game

 

Future plans

  • Support for CBBE and other body types (Check the forum thread for a beta of the CBBE version)
  • Further improve neck sculpting with a few more polygons
  • Fine tune skeleton for better animation alignment
  • FOMOD with normal/specular map choices and a variety of finger/toe nail polish color options

 

File credits:


 

Edited by VisuallyAdequate
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On 1/26/2023 at 6:50 PM, CoffeeFragrance said:

"player.setrace nana" and "player.setrace nanarace" worked for me, so I don't think it's supposed there's supposed to be a 1. though, it depends of the mod setup I guess lol.

also, changing face in the looksmenu menu also helped

So this worked for getting the face to show up, but I lost physics? 

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On 4/8/2023 at 1:52 AM, Ghosty546 said:

So this worked for getting the face to show up, but I lost physics? 

Got them working again, I edited ALL the physics mods to include the race but all lowercase and without the 1. Since then however i haven't been able to change my body with bodyslide, does this mod need to overwrite fusion girl in the plugin section?

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  • 3 weeks later...

Do body morphs work with this mod? I cannot get any of the advanced section's sliders to work and I have built the body with Build Morphs ticked.

 

Has anyone been able to get morphs working?

Any help is greatly appreciated.

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On 5/3/2023 at 4:38 AM, Hypere said:

Do body morphs work with this mod? I cannot get any of the advanced section's sliders to work and I have built the body with Build Morphs ticked.

 

Has anyone been able to get morphs working?

Any help is greatly appreciated.


yes, it should work

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  • 3 weeks later...
  • 1 month later...

I've been messing around with mods for 30 minutes and the physics don't work, i've put the ",NanaRace:female" and "NanaRace" in ocbp.ini doesn't work either, i've tried to try what the previous comments have said doesn't work either...

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  • 2 months later...

1.Download another mod at https://www.nexusmods.com/fallout4/mods/56101?tab=posts

2.extract and add the “AnimeRace_Nanako_Player ” esp file to this mod.

3.run game,input "player.setrace nana1" and use the command "slm 14" and chanage between the default presets

it will gonna fix the "blackskin problem"  ,BUT I still can't find way to let this mod work together with OCBP or 3BBB

 

So sorry for these terrible chinglish ,my bad.....

Edited by Aimedal
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On 9/18/2023 at 8:09 PM, ahboy99 said:

use SAM, since this already included SAM support

Sorry. Forgot to mention. I am referring to editing in SAM.

I chose the adequate version and saw that it was leaning forward a little too much compared to vanilla neck.

Was wondering how I can go about tweaking this a bit in SAM.

 

Edit: Nvm. I figured out how to do. Once I figured out, it wasn't that hard to get it to my liking.

Edited by StormEye
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