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Actor roles , positions and the concept of Gender understanding Advanced Animation Framework workflow


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@Saya Scarlett

 

It could be possible to rotate actor positions in the likes of Sexlab-Skyrim, Sexout-FalloutNV,FO3 ,  Lovers with PK-Oblivion. 

 

The file AAF_settings.ini maybe could get a MCM add-on in-game for on the fly changes in game.

 

The bases of me making these post is to work around these setting. "ignore_animation_genders        = false " , <- What's the baseline for using these ingame script where mods pull them into action, Some mods still get the position wrong , using the wizard actors or put into position by ORDER.

 

What would be the limitations of  and the simplicity of just make a hotkey that rotates positions (ROLES , NOT ACTOR SPACE) in a on going animations that is executed into the Framework. 

 

Also for my pictured reference below What can I set them too the stop the huge space of movement when pressing them in game to stop move actors in groups around.  I've tried making the numbers smaller but it made the hotkeys non-responsive. 

291201004_2022-07-0409_13_25-C__ProgramFiles(x86)_Steam_steamapps_common_Fallout4_MO_mods_AdvancedAnimati.png.d1c167f27e0fe91e5bd0a6ba1eb26c00.png

Edited by sunhawken
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