Denizen Is Disturbed Posted August 11, 2021 Share Posted August 11, 2021 (edited) Hi y'all. I just can't seem to figure out a proper load order for the mods I have. I've tried getting help from searching videos, to discord and everything else in between. SO, I am coming here since I got probably a third of the mods I have from here (or mods I did get from here were recommended for other mods I have). Ill do my best to list my LO in full, and hopefully I can actually get a better running SSE playthrough. (P.S.: can anyone tell me if there is a male version for cursed loot? I don't think I should be getting "your pussy is dripping cum" notifs when i got a male character lol) Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 ApachiiHair.esm 254 FE 0 Beards of Power.esp 7 7 Schlongs of Skyrim - Core.esm 8 8 SexLab.esm 9 9 SexLabAroused.esm 10 a CreatureFramework.esm 11 b ZaZAnimationPack.esm 254 FE 1 Simple No More Stupid Dog.esl 12 c Devious Devices - Assets.esm 13 d Devious Devices - Integration.esm 14 e Devious Devices - Expansion.esm 15 f Devious Devices - Contraptions.esm 16 10 SkyUI_SE.esp 17 11 SMIM-SE-Merged-All.esp 254 FE 2 BetterTelekinesis.esp 18 12 FNIS.esp 19 13 ImmersiveInteractions.esp 20 14 RaceMenu.esp 21 15 RaceMenuPlugin.esp 22 16 BRB_BeastRaceBodypaints.esp 23 17 SOSRaceMenu.esp 24 18 XPMSE.esp 25 19 MoreBanditCamps.esp 26 1a Odin - Skyrim Magic Overhaul.esp 27 1b MoreNastyCritters.esp 28 1c OneWithNature.esp 29 1d SexLab More Creatures.esp 30 1e Wintersun - Faiths of Skyrim.esp 31 1f Deviously Cursed Loot.esp 32 20 Cloaks.esp 33 21 Moonlight Tales Special Edition.esp 254 FE 3 Moonlight Tales Female Patch.esp 34 22 HornyCreatures.esp 35 23 CBBE.esp 36 24 RaceMenuMorphsCBBE.esp 254 FE 4 3BBB.esp 37 25 UIExtensions.esp 38 26 Expressive Werebeasts With Unique Player WW.esp 39 27 Andromeda - Unique Standing Stones of Skyrim.esp 40 28 Summermyst - Enchantments of Skyrim.esp 41 29 Cloaks - Dawnguard.esp 42 2a Cloaks - USSEP Patch.esp 254 FE 5 Cloaks_SMP_Patch.esp 43 2b SLAnimLoader.esp 44 2c MONSTERaider - Beast Followers.esp 45 2d BestialBeastRaces.esp 46 2e Schlongs of Skyrim.esp 47 2f SOS - VectorPlexus Muscular Addon.esp 48 30 SOS - VectorPlexus Regular Addon.esp 49 31 Animal_SOS.esp 50 32 SexLab UtilityPlus.esp 51 33 SimpleSlavery.esp 52 34 BooksOfDibella.esp 53 35 Triumvirate - Mage Archetypes.esp 54 36 SOS - Shop.esp 55 37 FNISspells.esp 56 38 EggFactory.esp 57 39 SexLabDefeat.esp 58 3a SL_Kidnapped_Redux.esp 59 3b HentaiCreatures.esp 60 3c SLALAnimObjBillyy.esp 61 3d SexLab Aroused Creatures.esp 254 FE 6 pchs_loansharks.esp 62 3e Devious Devices For Him.esp 63 3f Devious Devices - BRRF.esp 254 FE 7 Devious Devices SE patch.esp 64 40 zzEstrus.esp 65 41 EstrusChaurus.esp 66 42 MoonlightTalesMCM.esp 67 43 Imperious - Races of Skyrim.esp 68 44 Ordinator - Perks of Skyrim.esp 69 45 Odin - Ordinator Compatibility Patch.esp 70 46 Apocalypse - Magic of Skyrim.esp 71 47 Apocalypse - Ordinator Compatibility Patch.esp 72 48 Apocalypse - Waterstride Spell Addon.esp 73 49 Sacrosanct - Vampires of Skyrim.esp 74 4a Alternate Start - Live Another Life.esp 75 4b Alternate Start -- New Beginnings.esp 76 4c Deviously Cursed Loot LAL AddOn.esp 77 4d Modern Brawl Bug Fix.esp Edit: I also have 2 disabled mods named Display Enemy Level as well as Mighty Beasts - Werewolves, LOOT didn't detect them Edited August 11, 2021 by Denizen Is Disturbed Link to comment
𝔏𝔢𝔰𝔱𝔞𝔱 1627 Posted August 12, 2021 Share Posted August 12, 2021 1 hour ago, Denizen Is Disturbed said: EggFactory this is probably, try by deactivating the ESP, unless you are a configar and deactivate it in MCM 1 Link to comment
Denizen Is Disturbed Posted August 12, 2021 Author Share Posted August 12, 2021 (edited) 2 hours ago, Lestat1627 said: this is probably, try by deactivating the ESP, unless you are a configar and deactivate it in MCM Idk what a configar is or what that means, but will do. Also, can you confirm that everything looks correct? Main issue I've been having is getting the textures or meshes or whatever they're called from Moonlight Tales supercede the vanilla textures, which show through. Also I'm starting a new playthrough so NOTHING like old scripts should get in the way of things. UPDATE: For some reason, my game is running faster after removing the mod. My CBBE for Khajiit female textures isn't working with other mods, and the only way to see if it did have belly nodes was through that. Thank you for the tip though, games working other than my Moonlight tales textures overlapping Edited August 12, 2021 by Denizen Is Disturbed Solved an issue, not full post Link to comment
anjenthedog Posted August 12, 2021 Share Posted August 12, 2021 (edited) fwiw, and fyi, when it comes to textures, if there are two that conflict with each other (like you're apparently experiencing) the way to think about the general problem ...imo... (and which can be used later for other contentions) is that The one that loads last is the one that will be active in game. In fact, generally, the idea is that the last mod of a given usage which loads last is the one that dominates in the game be it textures or other mods that contend with each other. So let's say it was a more generally encountered texture conflict, say "Diamond Skin" and "Leyenda Skin" or Pure and Leyenda, or...all the other regular skin wraps. In whichever mod manager you use, (most likely MO2 or Vortex I think) you use its load order tool to set the load order so the one you want to appear loads *last* (even if you have more than two, although not sure why one would but whatever. I'm still only a skryim infant) In vortex, that means "manage rules" in the mods tab, and once you've scrolled down and found the associated mod rule entries, "loads after" for the one you want to show in game. For MO2, I'm never quite sure of their terminology (although I'm familiar with stacks from machine programming decades ago in the late 70s and early 80s), so I'll let someone else fill in the blank. they use "below" and "above" to talk about LO, which I've never keened to and which crosses my eyes. PS> if I missed the mark, my apologies. for some reason, your post sounds like me when I was first figuring this out. Edited August 12, 2021 by anjenthedog spelling.,. what else. and content. 1 Link to comment
Denizen Is Disturbed Posted August 12, 2021 Author Share Posted August 12, 2021 1 hour ago, anjenthedog said: fwiw, and fyi, when it comes to textures, if there are two that conflict with each other (like you're apparently experiencing) the way to think about the general problem ...imo... (and which can be used later for other contentions) is that The one that loads last is the one that will be active in game. In fact, generally, the idea is that the last mod of a given usage which loads last is the one that dominates in the game be it textures or other mods that contend with each other. So let's say it was a more generally encountered texture conflict, say "Diamond Skin" and "Leyenda Skin" or Pure and Leyenda, or...all the other regular skin wraps. In whichever mod manager you use, (most likely MO2 or Vortex I think) you use its load order tool to set the load order so the one you want to appear loads *last* (even if you have more than two, although not sure why one would but whatever. I'm still only a skryim infant) In vortex, that means "manage rules" in the mods tab, and once you've scrolled down and found the associated mod rule entries, "loads after" for the one you want to show in game. For MO2, I'm never quite sure of their terminology (although I'm familiar with stacks from machine programming decades ago in the late 70s and early 80s), so I'll let someone else fill in the blank. they use "below" and "above" to talk about LO, which I've never keened to and which crosses my eyes. PS> if I missed the mark, my apologies. for some reason, your post sounds like me when I was first figuring this out. No worries, I know how to mod console (although the 150 cap for mods sucks :/) and Mo2 is familiar ground in that sense. The only difference is that I have to look at it more careful than I usually do. In regards to the textures, I do have Moonlight below (or near bottom making it those textures used), and found a way to have werewolf talankas (Female Werewolves patch for Moonlight). Only issue I have is the clipping on the face, the rest of the body is completely fine. Would that be due to the two MTLE skins in my inv while in beast form? I don't want to remove them in fear of breaking another set of saves lol Link to comment
𝔏𝔢𝔰𝔱𝔞𝔱 1627 Posted August 12, 2021 Share Posted August 12, 2021 5 hours ago, Denizen Is Disturbed said: only way to see if it did have belly nodes was through that. Fertility Mode 2.6.0 SexLab Hentai Pregnancy Special Edition 2021-03-23 1 Link to comment
anjenthedog Posted August 12, 2021 Share Posted August 12, 2021 fyi the native limit on mods (or more specifically on *plugins* is 255. But that limit can be exceeded by "ESL-ifying" where possible., which results in such plugins loading into a different address space.. 1 Link to comment
Denizen Is Disturbed Posted August 12, 2021 Author Share Posted August 12, 2021 13 hours ago, Lestat1627 said: Fertility Mode 2.6.0 SexLab Hentai Pregnancy Special Edition 2021-03-23 Thanks ill look into these! 10 hours ago, anjenthedog said: fyi the native limit on mods (or more specifically on *plugins* is 255. But that limit can be exceeded by "ESL-ifying" where possible., which results in such plugins loading into a different address space.. Yeah I remember that from the tutorial. I think I might have a fix for my texture issue about MLTE as well Link to comment
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