Grimmdal Posted July 11, 2021 Posted July 11, 2021 TropicalIsland SSE View File Original Mod by gekkou1992 Like his mod I am no modder i simply used CAO Converter to convert the LE files to SSE, and it worked. animations work, only the dildo and soulgem on stage dont, but i remember this didnt work on LE neither back then. Another bug is a big tree who is glitching in random colours but the rest works as intended. Check the nexus LE version for requirements and installation. Submitter Grimmdal Submitted 07/11/2021 Category Adult Mods Requires Regular Edition Compatible No
Pfiffy Posted July 11, 2021 Posted July 11, 2021 While converting ZAZ I also had a tree that could not be converted. It worked unconverted. You might try this...
kdoggg1971 Posted July 13, 2021 Posted July 13, 2021 Not sure why it isn't mentioned on the Nexus page anymore, but there used to be a link to a mod that made those two animations work properly. THis is the mod that used to be linked. https://www.nexusmods.com/skyrim/mods/80201 Gonna install and give this a try in a bit.
kdoggg1971 Posted July 13, 2021 Posted July 13, 2021 Tested this with a few problems. Boat in Windhelm has no dialogue to travel. Boat in Solitude, he keeps his door locked and refuses to talk to me. Ended up using Additem to get ShipOar item. No animations included with this are available, which means some of the adult content will not work as it requires the TI animations. They show in FNIS, registered just fine, but Sexlab Animation Loader never actually detects them.
Grimmdal Posted July 13, 2021 Author Posted July 13, 2021 13 hours ago, kdoggg1971 said: Tested this with a few problems. Boat in Windhelm has no dialogue to travel. Boat in Solitude, he keeps his door locked and refuses to talk to me. Ended up using Additem to get ShipOar item. No animations included with this are available, which means some of the adult content will not work as it requires the TI animations. They show in FNIS, registered just fine, but Sexlab Animation Loader never actually detects them. Weird, works to me. I only have a visual bug with a tree and a script warning on vortex that doesnt seem to have any effect. probably just complaining about oldrim incompability. Do you use Dialogue mods, try sexlab dialogues as it extends the dialogue window and has a refresh option
Grimmdal Posted July 14, 2021 Author Posted July 14, 2021 On 7/13/2021 at 10:41 AM, kdoggg1971 said: Tested this with a few problems. Boat in Windhelm has no dialogue to travel. Boat in Solitude, he keeps his door locked and refuses to talk to me. Ended up using Additem to get ShipOar item. No animations included with this are available, which means some of the adult content will not work as it requires the TI animations. They show in FNIS, registered just fine, but Sexlab Animation Loader never actually detects them. Ok i just downloaded another old favorite mod , become jarl of ivarstaed and i had a similiar issue with no dialogues. A simple save and reload fixed it, fyi
kdoggg1971 Posted July 16, 2021 Posted July 16, 2021 You said the animations worked for you, but I'm wondering if you forgot a file or two. SLAL will not detect these and the only difference I have found (so far) between these animations and other packs I have is this doesn't have a .json file. I have an old file that had just the animations ported to SE and tried that .json file, but they aren't registering the same. That file also had HAnimations combined with it and made those two you mentioned work properly in respect to that mod.
Grimmdal Posted July 17, 2021 Author Posted July 17, 2021 (edited) 16 hours ago, kdoggg1971 said: You said the animations worked for you, but I'm wondering if you forgot a file or two. SLAL will not detect these and the only difference I have found (so far) between these animations and other packs I have is this doesn't have a .json file. I have an old file that had just the animations ported to SE and tried that .json file, but they aren't registering the same. That file also had HAnimations combined with it and made those two you mentioned work properly in respect to that mod. the mod does not contain sexlab animations, only poses. i do not recommend the mods "sex scenes" they are akward pre-sexlab. the poses are very nice tho and u can use them on the items in game (towels,tables,stage,etc.) or manually with another mod "poser hotkey menu " as i prefer Edit: There are combinations of other mods that do a much better job if u want to whore around there Edited July 17, 2021 by Grimmdal
Rokabur Posted July 17, 2021 Posted July 17, 2021 Looks like an interesting mod. I have a few questions though. Can it be used as a player home and can you bring/send followers there (for the sexy times)? Seems I may have too many mods installed as when I try to send followers to a particular home, they literally just stand in place and never move (tried manually bringing one inside and always stayed outside while I loaded inside lol).
Grimmdal Posted July 18, 2021 Author Posted July 18, 2021 On 7/17/2021 at 1:14 PM, Rokabur said: Looks like an interesting mod. I have a few questions though. Can it be used as a player home and can you bring/send followers there (for the sexy times)? Seems I may have too many mods installed as when I try to send followers to a particular home, they literally just stand in place and never move (tried manually bringing one inside and always stayed outside while I loaded inside lol). The mod provides only a tavern with rentable room, which u can technically see as playerhome aslong u pay. I use this mod with combination of other mods, as player home i use the campfire system inc tentapalooza to make a nice gypsy home directly at the beach. 1
Bullfye Posted October 25, 2021 Posted October 25, 2021 It would be very cool if someone made a NPC overall in this Mod ..
Grimmdal Posted October 25, 2021 Author Posted October 25, 2021 6 hours ago, Bullfye said: It would be very cool if someone made a NPC overall in this Mod .. just spawn your preferred npcs on the island with the console or take them with you as followers
Riplay2 Posted March 1, 2022 Posted March 1, 2022 Tried this Mod and it work.. BUT I get the notification that it stops my SKSE ?
Grimmdal Posted March 2, 2022 Author Posted March 2, 2022 (edited) 18 hours ago, Riplay2 said: Tried this Mod and it work.. BUT I get the notification that it stops my SKSE ? yea, vortex thinks this is a LE mod but it still works. The notification has become worse with the Anniversary Edition. with SE it was just a simple "!" in the top corner now it has a pop up suggesting a critical failure, but all is fine. Once AE edition settles in and i reinstall skyrim i will try updating it. Edited March 2, 2022 by Grimmdal 2
Caster245 Posted March 2, 2022 Posted March 2, 2022 A DLL is invalid code 193. TropicalislandSSE /// Tropicalislandplugin.dll Any fix?
Riplay2 Posted March 6, 2022 Posted March 6, 2022 On 3/2/2022 at 10:06 AM, Grimmdal said: yea, vortex thinks this is a LE mod but it still works. The notification has become worse with the Anniversary Edition. with SE it was just a simple "!" in the top corner now it has a pop up suggesting a critical failure, but all is fine. Once AE edition settles in and i reinstall skyrim i will try updating it. Thanks for your fast answer. I will reaktivate this mod now and will lie in the sun for the next three days I won't update to AE as many people. I downgrade from AE to SSE because to much mods won't be updated anymore so I don't see much improvements for me.
byowag Posted March 20, 2022 Posted March 20, 2022 SKSE is telling me the .dll is still for LE. Is there a work around? 2
byowag Posted March 20, 2022 Posted March 20, 2022 Nevermind. I was too blind to see the post from 3/2.
Zelzone Posted June 9, 2022 Posted June 9, 2022 On 3/2/2022 at 6:31 PM, Caster245 said: A DLL is invalid code 193. TropicalislandSSE /// Tropicalislandplugin.dll Any fix? +1, any fix? 2
TiwazVonKlit Posted February 22, 2023 Posted February 22, 2023 SKSE plugin loader warning this is a dll LE plugin.
akspyder Posted May 29, 2024 Posted May 29, 2024 I'm guessing that this mod is dead and not going to work with the newest SKSE?
Durante Posted December 18, 2024 Posted December 18, 2024 Would be interested to see the SKSE plugin updated as well. Great mod with animation and function variety.
Grimmdal Posted December 18, 2024 Author Posted December 18, 2024 13 hours ago, Durante said: Would be interested to see the SKSE plugin updated as well. Great mod with animation and function variety. I will take a look when i find the time next weeks or month but its something you could do yourself too without experience. i simply used a converter for the LE version of this mod. Not more than converting a doc to a pdf is what i did
Durante Posted December 18, 2024 Posted December 18, 2024 54 minutes ago, Grimmdal said: I will take a look when i find the time next weeks or month but its something you could do yourself too without experience. i simply used a converter for the LE version of this mod. Not more than converting a doc to a pdf is what i did Appreciate it. Which converter? Was it cathedral assets optimizer? I'm not sure if it would work since the plugin is out of date and the optimizer isn't being updated together with SKSE.
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