BluByt3 Posted February 25, 2021 Posted February 25, 2021 (edited) Big Sexy Cats - SE Update View File This is a re-creation of Bad Dog's Big Sexy Cats, updated for the latest version of Summon Big Cats Mounts and Followers. Description from original mod: This mod adds privy members to the summonable cats of the Summon Big Cats Mounts and Followers mod on Nexus. The base mod gives you cat mounts and cat followers. The followers can be directed to do things. This mod adds the ability to invite a little R&R of your cat followers. Requirements: Creature Framework Summon Big Cats Mounts and Followers Sexlab This mod is no longer being worked on and is not supported. Possible bugs: Sometimes the cats aren't properly registered with Sexlab, meaning you aren't able to sex them. If that happens, give yourself the following spell: player.addspell XX00CE1D <where XX is your load order prefix> Casting this should register all of the cats with Sexlab. Submitter BluByt3 Submitted 02/24/2021 Category Adult Mods Requires Sexlab, Creature Framework, Summon Big Cats Mounts and Followers Regular Edition Compatible No Edited April 16, 2023 by BluByt3 Changed Description 3
monsta88 Posted March 3, 2021 Posted March 3, 2021 It is uncanny, after like 2 years I checked the main mods for this last week and realized that there is no SE version for BD. So you kind of read my mind. 1
IAmKnotMax Posted July 13, 2021 Posted July 13, 2021 (edited) Having an issue with this mod. Only one cat is "working", which is the Spectral Sabre Cat and does have the extra bits, but can't be manipulated to be erect and such, just a static mesh it seems. Also the second download in the list has bad reference names to SummonBCat and have to be fixed manually if you're not using the followers addition. The mod is last in load order and forced to be after the required mods in Vortex. It worked for about a minute or so randomly, until I tried the animations as it immediately had broken again. Not sure what I need to do here ;c Ok so I think I figured out the problem. My save before the new mods was outside, not indoors where I assume the meshes can actually load on the models after I go back outside, and I immediately fast traveled to whiterun stables to check the cats when CF loaded the new jsons. None of it worked at all. However with that same save, I went indoors after letting CF load, went back outside, then fast traveled to the stables and the meshes were loaded along with the animations and such working. -w- Also a question, does this not work with summoned mounts at all? Or would I need to make changes to the json like the spectral sabre cat to just have the aroused model equipped by making the normalArmor set to null. Edited July 13, 2021 by IAmKnotMax Fixed
BluByt3 Posted July 15, 2021 Author Posted July 15, 2021 @IAmKnotMax The mod should work with the summoned mounts, as well as the companions. What version of CF are you using? And did you re-register all mods in CF? Also, out of curiosity, do the cats work with SL? Also, about the spectral sabercat, BD never made an aroused mesh so its the only cat w/o one. Therefore it auto reverts to MNC meshes. SL also wont pick it up either for that reason too. Also the second DL is specifically for the companions version of the mod b/c the original author released the mod w 2 different esp filenames. glad you're enjoying the mod!
IAmKnotMax Posted July 15, 2021 Posted July 15, 2021 (edited) I downloaded the latest Big Cats with Followers, made sure this mod's follower version overwrites that, but only the followers will have the extra bits though some seem to not have them (Maybe the ones at Solitude stables are females, idk). The CF I downloaded was 2.0.2. I can confirm the followers that do have the bits work with SL and HCoS ;o I believe I tried all the options in the CF MCM but nothing truly worked. It either did work, or not at all through several attempts of installing. And to note I'm using Vortex, which I've sometimes have seen it has issues with installing mods sometimes but I need to do a lot of debugging before actually playing the game to make sure nothing decides to crash on me from incompatibilities and such. The purge mods feature helps with that. Maybe my deploy order is incorrect? If anything I can't actually figure out the order of deployment because some of the mods I have installed don't show a load order or what they are/n't allowed to overwrite. Also I haven't included my load order because I was troubleshooting other mods as well, so it was completely subject to change, but now everything is working as intended (excluding this mod apparently). Spoiler 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 Hearthfires.esm 04 Dragonborn.esm 05 EFFCore.esm 06 Unofficial Skyrim Special Edition Patch.esp [Version 4.2.5b] 07 SexLab.esm [Version 1.62] 08 SexLabAroused.esm [Version 2.9] 09 CreatureFramework.esm [Version 2.0.1] 0A Schlongs of Skyrim - Core.esm 0B EFFDialogue.esp 0C SkyUI_SE.esp 0D UIExtensions.esp 0E FNIS.esp 0F TerrainLodRedone.esp 10 TrueStormsSE.esp 11 AMatterOfTime.esp [Version 2.00] 12 AcquisitiveSoulGemMultithreaded.esp 13 Eli_Breezehome.esp 14 Run For Your Lives.esp [Version 4.0.3] 15 Schlongs of Skyrim.esp 16 SOS - VectorPlexus Muscular Addon.esp 17 Weapons Armor Clothing & Clutter Fixes.esp 18 SPERG-SSE.esp 19 Prometheus_BeastSkeletons.esp 1A The Paarthurnax Dilemma.esp [Version 2.0.1] 1B SummonBCat.esp 1C BDBigCatsSE.esp 1D CBBE.esp 1E Chesko_WearableLantern.esp 1F Dwemer Storage Cube.esp 20 NARC SE for Vanilla.esp 21 HornyCreatures.esp 22 IcePenguinWorldMap.esp 23 LeftHandRings-1stPersonView.esp 24 LeftHandRings.esp 25 No NPC Greetings.esp 26 PS_InvisibleArmorCrafted.esp 27 RaceMenu.esp 28 RaceMenuPlugin.esp 29 SPERG_USSEPPatch.esp 2A FastTravelSpeedMultiplier.esp 2B SexLabTools.esp 2C MoreNastyCritters.esp 2D SexLabMatchMaker.esp [Version 7] 2E SLAnimLoader.esp 2F TransmuteOreSanely.esp 30 Unique Uniques.esp [Version 1.8] 31 Upgrade Leveled Items.esp 32 conjure_chest.esp 33 Moonlight Tales Special Edition.esp [Version 1.35] 34 MoonlightTalesMCM.esp 35 Alternate Start - Live Another Life.esp [Version 4.1.4] 36 Alternate Start -- New Beginnings.esp 37 WACCF_BashedPatchLvlListFix.esp 38 SOSRaceMenu.esp 39 XPMSE.esp 3A MonsterLipSync1.esp 3B Werewolves.esp 3C Werewolves_MTSE Patch.esp Edited July 16, 2021 by IAmKnotMax including load order
meatslinger Posted April 10, 2023 Posted April 10, 2023 I noticed the link to the file no longer resolves, and it doesn't show up on your profile, @BluByt3. Did you have to take the mod down, or did you move it somewhere else? I'd love to be able to get it for SSE, if that's possible; nobody else has ported it over. 2
BluByt3 Posted April 16, 2023 Author Posted April 16, 2023 On 4/10/2023 at 3:53 PM, meatslinger said: I noticed the link to the file no longer resolves, and it doesn't show up on your profile, @BluByt3. Did you have to take the mod down, or did you move it somewhere else? I'd love to be able to get it for SSE, if that's possible; nobody else has ported it over. Apologies, I did end up hiding the mod due to the fact I no longer support the mod - This was one of the first mods I ever "created", and as such had a number of problems. If you message me I'll send you the mod, but be aware that the mod is considered unstable and I do not support it anymore.
meatslinger Posted April 26, 2023 Posted April 26, 2023 On 4/15/2023 at 11:17 PM, BluByt3 said: Apologies, I did end up hiding the mod due to the fact I no longer support the mod - This was one of the first mods I ever "created", and as such had a number of problems. If you message me I'll send you the mod, but be aware that the mod is considered unstable and I do not support it anymore. Sent you a PM. Thanks!
Viokena Posted May 19, 2023 Posted May 19, 2023 On 4/26/2023 at 10:59 AM, meatslinger said: Sent you a PM. Thanks! Did you get the mod working for SSE? I'm looking to accomplish the same, but I don't want to spend hours troubleshooting it if it's difficult or not working
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