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How to retext static object that has color remapping index?


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-I am having a hard time trying to retext the large Shipping Containers with my own texture. I have already linked the nif to the correct d.dds file texture (with alpha) and the correct BGSM material I made for the new texture.

-How do I have my texture show it normally as is on my shipping container in CreationKit as the colors look nothing like my original texture (with or without the color remapping index thing).

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