horganorg Posted November 3, 2020 Posted November 3, 2020 View File Horganorg's Playermodels This is a playermodels pack for Optifine that gives your playermodels boobs, butts, and penises. Â --INSTALLATION-- In your Optifine installation, add "-Dplayer.models.local=true" to the JVM arguments. Â Place the "playermodels" folder next to resourcepacks in .minecraft. Â Rename the textures and config file to the username of the player you want to modify. Â If you want, you can add more usernames for your friends. Â Finally edit the config and texture files to suit your skin! Â Go here if you want lewd mobs. Submitter horganorg Submitted 11/03/2020 Category Misc Adult Mods Requires optifine
rebecca_white Posted November 5, 2020 Posted November 5, 2020 IMPORTANT! If it's not showing up for you: Add the following text without quotation marks to your Optifine settings: "-Dplayer.models.local=true" (Installations- your Optifine installation - ... - Configure - Advanced - JVM arguments. Add the text into this textbox) Â
Winows95 Posted November 5, 2020 Posted November 5, 2020 The UV mapping for the butt is very messy, and a lot of things are overlapped, can this be fixed?
horganorg Posted November 6, 2020 Author Posted November 6, 2020 9 hours ago, rebecca_white said: IMPORTANT! If it's not showing up for you: Add the following text without quotation marks to your Optifine settings: "-Dplayer.models.local=true" (Installations- your Optifine installation - ... - Configure - Advanced - JVM arguments. Add the text into this textbox) Â Thanks for saying this, I completely forgot about that step...
Foxy1fan Posted November 9, 2020 Posted November 9, 2020 can you please give me a step by step guide on how to do it
The unknown dude Posted November 15, 2020 Posted November 15, 2020 Can a screenshot be shown to me how to do the installation part thing aka first thing.Â
WrittenForPoints Posted November 19, 2020 Posted November 19, 2020 What version of Optifine are you using? I know Unknownphantom77 says that after 1.14 Optifine changed how it structured its renders.
linexi Posted November 19, 2020 Posted November 19, 2020 14 hours ago, WrittenForPoints said: What version of Optifine are you using? I know Unknownphantom77 says that after 1.14 Optifine changed how it structured its renders. Just use the latest version of Optifine 1.16, these playermodels are in that version. And yes, they did change the renders. Â 1.8 is best for PvP tactics 1.12 is best for Forge mods 1.14 is best for Optifine models (so far; 1.16 is slowly getting its way up there)
Yoko_Grim Posted February 25, 2021 Posted February 25, 2021 Trying to get this to work, no clue what JVM arguments is, or where I'm supposed to be looking for my OptiFine Installation.Â
SingleForLife Posted February 25, 2021 Posted February 25, 2021 2 hours ago, Yoko_Grim said: Trying to get this to work, no clue what JVM arguments is, or where I'm supposed to be looking for my OptiFine Installation. I personally downloaded the optifine .jar file and put it in my mods folder, selecting the forge installation instead.  start your Minecraft Launcher click on installations on the top click new... give it a name and symbol to make it stand out from the list (in case you have multiple installations for multiple game versions for example) select the forge version you want to use click on more options in the JVM-Arguments line change the number of the first argument (-Xmx2G) to the amount of RAM in GB you want to allow Minecraft to use at the very end of the line, add the Argument from the top post (don't forget to seperate the arguments with a space) click save 1
krazykenneth Posted March 23, 2021 Posted March 23, 2021 On 2/24/2021 at 10:20 PM, SingleForLife said: I personally downloaded the optifine .jar file and put it in my mods folder, selecting the forge installation instead. Â start your Minecraft Launcher click on installations on the top click new... give it a name and symbol to make it stand out from the list (in case you have multiple installations for multiple game versions for example) select the forge version you want to use click on more options in the JVM-Arguments line change the number of the first argument (-Xmx2G) to the amount of RAM in GB you want to allow Minecraft to use at the very end of the line, add the Argument from the top post (don't forget to seperate the arguments with a space) click save Wait what do you mean separate the arguments with a space? Also my minecraft crashes everytime i open 1.14.2 forge. (Btw add my discord account since ill actually know what u said: soursupersoldier#6394
PrimusTheCreative11 Posted March 28, 2021 Posted March 28, 2021 What if we want to change the code directly through the optifine file? how would one do that?
AvariceChops Posted April 23, 2021 Posted April 23, 2021 i've been having some trouble with this. i've got everything configured correctly to my knowledge. there appears to be no actual model file included in the download, just the configs.
Enderlord127 Posted September 18, 2021 Posted September 18, 2021 Cant get it to work in forge with optifine in the mods. only seems to work when optifine is launched as the installation. Â
Setback420 Posted October 16, 2021 Posted October 16, 2021 I'm having trouble with 1.17.1 and adding your pack. Even though it is in my resource packs folder it does not show up in the menu/in game.Â
linexi Posted October 16, 2021 Posted October 16, 2021 4 hours ago, Setback420 said: I'm having trouble with 1.17.1 and adding your pack. Even though it is in my resource packs folder it does not show up in the menu/in game. Don't put it in /.minecraft/resourcepacks.  Just put it in /.minecraft.
Setback420 Posted November 8, 2021 Posted November 8, 2021 On 10/16/2021 at 2:22 AM, linexi said: Don't put it in /.minecraft/resourcepacks. Â Just put it in /.minecraft. I still dont quite understand. if you or anyone else would like to help me my disc is Jackmage497#3103, thanks a million.
MrLeafyGay Posted January 2, 2022 Posted January 2, 2022 It doesn't show up in game, I did everything correctly. I tried launching Minecraft thru forge and optifine but neither works.
Garthis Posted April 25, 2022 Posted April 25, 2022 (edited) I am having the same problem of nothing displaying for me but I have a bit more information. I set the JVM argument to have "-Dplayer.models.local=true" and even double and triple checked that they are saved. Then I launch the game load into my server or single player world and nothing is displayed. So I go back to the JVM arguments and they have reset to not having that argument. Now I am using the Curse Forge Launcher and there is a very good chance that it is the reason I am having a problem. If there is a way to modify the argument so it works with the launcher I would love that. Â P.S. I did several more iterations and found that when leaving the none native launcher cause the disappearing JVM argument to stop but the models still didn't load. I even ran it on a very specific installation with absolutely no mods but it still doesn't load. Edited April 25, 2022 by Garthis
UnderCoverRat Posted May 13, 2022 Posted May 13, 2022 I’ve been having trouble with this, I have all the files changed to my username and have the user file stuff set to true but every time I load it up I still don’t have the changed player model
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