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Still haven't find out why the mesh deforms.

To show what I'm talking about:

Wearing heels:

on.png.a4d22da6f1a0db6c872e6382781677ad.png

Not wearing heels:

off.png.ecb555d9261cdb9fb020aa85bff329d6.png

 

The bug seems to come directly from the tip-toe mesh, because I have no idea otherwise. This is consistent among all the high heel mods I've tried, which seem to use the zipsuit body.

The issue in testing persists after I rebuild morphs in Bodyslide, and is unrelated to physics or HHS.

If anyone has any idea of what is happening, it would be greatly appreciated.

 

modlist used for testing:

Fallout4.esm

DLCRobot.esm

DLCworkshop01.esm

DLCCoast.esm

DLCworkshop02.esm

DLCworkshop03.esm

DLCNukaWorld.esm

CBBE.esp

LooksMenu.esp

WTR.esp

ESPExplorerFO4.esp

Charming High Heels.esp

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