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[Scripting] Reliably way to calm down all enemies?


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TLDR: I want to script a Ring Item that reliably stops all combat and calms all human, humanoid, creature and animal attackers as long as it is equiped
 

I am currently (again) investigating a reliable way to calm ALL enemies and stop ALL combat. 
This has two reasons:

 

- Linking Combat Defeat mod with civil rape mods (like Sexlab Adventures or Aroused Creatures) and provide a form of deviously helpless functionality.

- Debugging and playtesting 
 

The idea:

Add an enchantment to a ring or other Item

Equip Item

All Enemies are calm.

The problem:

Some enemies seem to be harder to calm than others.

Vanilla Example: Broken Oar Grotto Black Blood Marauder Bandits (seem to have their own faction)

Mod Example: NPC added by Enemy Encounter mod from Nexus (Link Below) 
I did not test more mod NPCs, I thought I started with the one I use most. 

I have found a mod that does this thx to donttouchmethere
 

https://www.nexusmods.com/skyrim/mods/76230/

 

This mods adds a ring which does this:
 

Quote

Scriptname CrazyNoAttackEffectScript extends activemagiceffect  

Faction Property dunPrisonerFaction  Auto  

event OnEffectStart(Actor akTarget, Actor akCaster)
     akTarget.AddToFaction(dunPrisonerFaction)
endevent

event OnEffectFinish(Actor akTarget, Actor akCaster)
    akTarget.RemoveFromFaction(dunPrisonerFaction)
endevent
 

But this is ignored by the mentioned NPC above.
They stay hostile while the majority of other NPC, be it creature or animal, will be calm. 

 

Since I am a noob I just messed around and tried:

- MagicCharmFaction  

- zbfslavefaction 


@osmelmc is also trying something but I dont understand the method yet. 

I am asking this here because I want to learn more about scripting and understand also how calm works in Defeat mods. 
I guess it is a different method and by reading the code of Defeat and delike gives me only headaches at the moment, hehe. 


I think some work with own factions of some sort but I m not sure. 

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  • 2 weeks later...

I bet you prob already found a solution by now BUT when I want to do this I just use the Relationship Dialouge Overhaul "Stop All Combat" hotkey. Its in the MCM for RDO. Its like a master calm spell. I like to use it when defeat should be starting a scene but all the creatures are searching for me. Or when I am being sneaky but enemies are still searching for me even after I am miles away. 

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