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REQUESTS CURRENTLY CLOSED | Racemenu/Bodyslide Preset Requests - Let me make your character!


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2 hours ago, TheLoverLabCriminal said:

I have a question i saw old topic of your How are you good at making preset do you use rm ?

 

Yes I use Racemenu, you can just scroll through and look in the spoilers of my posts in this thread to see my work. :)

 

EDIT: Or join the Discord server I just finished making. Link in signature. :D

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7 minutes ago, jwooshy said:

The work you've done here is incredible. I wonder if you would enjoy creating the model, Sasha Luss. I've tried several times and failed. Her insta has good pics of her including from profile but here are some anyway. Thanks 

 

Happy to! What race would you prefer?

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message.gif.f85784cc0aabe9d85dccf123b8c8cfda.gif

I have a new Discord server!

 

It's a Skyrim server where I will post all of my current and future presets for easy access
(including some of my own characters which are not posted anywhere else!)


It's also a place where you can contact me or others (when they join) for a quick response, make requests just like here in the forum,

or even post your own presets and screenshots for people to see!
 

Feel free to join if you'd like.

 

Thank you! ?

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On 2/8/2020 at 4:00 AM, hexiest said:

 

All done! She is a Breton.

 

High poly head mesh required! Skin in the screens is Leyenda with the Asian face map (Links in main post), Hair is from Yundao wigs. Hope you like her! ?

 

Screens (weight 100):

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MEGUMIN.jslot 218.91 kB · 12 downloads    Megumin.xml 5.73 kB · 9 downloads

I saw this post awhile back and waited for it, it looks great! You should try to do the rest of the cast! I'm a massive fan of Konosuba

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*Proceeds to list every female video-game character he knows of*

Refraining from doing that, my first choice would be FemShep.
That is, the default female Commander Shepard from the Mass Effect trilogy.
2nd choice Clara from Watch_Dogs.

Though I'm not sure what playstyle I'd equate either of them too.

As for preferred race, it's hard to say.
When playing Vanilla races I normally play Argonian, and when installing Mods Selachii, but that's for the mechanical aspects of the race and obviously aren't the right choices for recreating characters. So I guess if you choose to tackle either of my requests you have your pick of the vanilla races, and the Nymph races from the linked mod 
[https://www.nexusmods.com/skyrimspecialedition/mods/22526]
based on either what you think makes for the best visual recreation of the character, *or* which race's mechanical aspect best matches the character in terms of playstyle.
Or both, I suppose, but at any rate I can't throw a race preference at you that works so choice-power is yours.

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11 hours ago, Haverstead said:

Here's a pic of how the preset came out without altering. I *think* I'm running at 0% weight (I have a weight modification by food intake mod).

 

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Aaah! I love how it looks in your game. What is your food intake mod called, or could I get a link? Only weight-change options I've seen is the pumping iron mod and anything to do with pregnancy so I'm curious ?

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11 hours ago, hexiest said:

Aaah! I love how it looks in your game. What is your food intake mod called, or could I get a link? Only weight-change options I've seen is the pumping iron mod and anything to do with pregnancy so I'm curious ?

It was removed from the Nexus, unfortunately, with no explanation.

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2 hours ago, coms77 said:

Hey there! First of all - your presets look amazing, you're doing god's work.

I'd like to make a request, if that's okay - Ciri from TW3. Screenshots for body and face attached.

I'm using CBBE, if that's relevant.

Thanks a lot!

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All four main characters from the witcher have been requested previously so I'll add in the bodyslide for Ciri and tag you when she's done. :)

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Hello

Can you make this body and face using CBBE, please.

For the race i prefer imperial, but if breton or nord is more easy for you, not a probleme for me.

If you can stay at 50 weight because i'm going tu use being female and if to hight in the weight when the belly grow sometime the body disapear depend of clothe/armor used

and if you can add some abs but very light it would be ?

 

 

No rush, take your time i haven't begin to play SE for the time

Thank

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On 2/8/2020 at 3:01 PM, hexiest said:

Here you go! I hope you like her. ?

 

High poly head mesh required... Skin used here is the Demoniac skin with the sporty map (Links for both in main post). Hair is from DINT999's hair pack, can get it and the SSE patch on his Discord. Her body is actually my current personal body, with the weight set to 0. If you don't like it the way it is I can customize it to your specifications, just let me know. :)

 

Screens:

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REDGUARD ARCHER.jslot 115.14 kB · 22 downloads    Hex's Body.xml 6.94 kB · 13 downloads

 

 

Thanks so much! It's perfect!

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On 2/18/2020 at 3:15 AM, aervtec said:

I've been having a lot of trouble with using the high poly mesh mod. Anytime I try to use one of the presets here it becomes very distorted like. image.png.fec8f2ebc7b16493b7d9af97322b2ed3.png

Does anyone know what the problem is? (this one is the megumin preset but I was trying to change the hair)

 

First thing I can see is that you will need to tweak the weight slider under the Body tab in racemenu to fix the neck seam, doing this should always fix that. :)

Besides that, check that you are using her preset on the correct race (Breton), and then you'll need to double check that you have the high poly head on. To do that, go to the Head tab and find the face part slider, move it until it is on the high poly head (should notify you in the bottom right corner of your screen). Once you've done that, if she still doesn't look quite right, on the top right there should be a tab called Sculpt. Go there and import the facegen for Megumin; Hit the key to import (I think it's F9 by default), find Megumin in the list, select her, and then keep hitting yes without toggling any options on or off. After that, if she still looks strange to you, let me know and I'll double check with you that she has all her masters, sometimes certain games can be picky about that.

She doesn't look that off to me however, her brows, skin, and the neck seam are the only things that look really wrong. That's likely because you don't have the same brows & skin that I used for her, which aren't necessary unless you want her to look identical to my screens. Her hair is from a wig mod (yundao wigs), so you likely won't be able to find it in any existing racemenu hair mods.

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1 hour ago, hexiest said:

 

First thing I can see is that you will need to tweak the weight slider under the Body tab in racemenu to fix the neck seam, doing this should always fix that. :)

Besides that, check that you are using her preset on the correct race (Breton), and then you'll need to double check that you have the high poly head on. To do that, go to the Head tab and find the face part slider, move it until it is on the high poly head (should notify you in the bottom right corner of your screen). Once you've done that, if she still doesn't look quite right, on the top right there should be a tab called Sculpt. Go there and import the facegen for Megumin; Hit the key to import (I think it's F9 by default), find Megumin in the list, select her, and then keep hitting yes without toggling any options on or off. After that, if she still looks strange to you, let me know and I'll double check with you that she has all her masters, sometimes certain games can be picky about that.

She doesn't look that off to me however, her brows, skin, and the neck seam are the only things that look really wrong. That's likely because you don't have the same brows & skin that I used for her, which aren't necessary unless you want her to look identical to my screens. Her hair is from a wig mod (yundao wigs), so you likely won't be able to find it in any existing racemenu hair mods.

 

Ah thank you for the response! I have done as you have said but uh idk how to get the facegen data for megumin unless there was something I missed. At this point, I basically gave up on recreating this character, but thank you for all the advice and hard work!

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