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If Sexlab framework would like to allow multiple Actors reposition themselves after SexLab.QuickStart?


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Posted
;below is a minor rewrite experiment
of RotateScene function to allow feed parameters to reposition Pos X, Pos Y, Pos Z , Angle Z of all available SexActors.  Just to bind with HotKey with necessary parameters to make it work. 


  function MoveTogetherScene(bool backwards = false,  float Amount = 10.0 , int index = 0,  int KEY_index = 56 )
		
		UnregisterForUpdate()
		PlayHotkeyFX(1, !backwards)
		
       if( backwards )
			Amount = Amount * 1
		else
			Amount = Amount * -1
		endif
		
		CenterLocation[index] = CenterLocation[index] + Amount ; index 0-5 refers to coordinate x, y, z, angle x, angle y, angle z, but only 0,1,2,5 will work in game. 
		 
		ActorAlias[0].RefreshLoc()
		ActorAlias[1].RefreshLoc()
		ActorAlias[2].RefreshLoc()
		ActorAlias[3].RefreshLoc()
		ActorAlias[4].RefreshLoc()
		int k = KEY_index;
		while Input.IsKeyPressed(k)
			PlayHotkeyFX(1, !backwards)
			Amount = Amount*1.5;  moves faster and faster if HotKey Holds for lonerg time
			CenterLocation[index] = CenterLocation[index] + Amount
			ActorAlias[0].RefreshLoc()
			ActorAlias[1].RefreshLoc()
			ActorAlias[2].RefreshLoc()
			ActorAlias[3].RefreshLoc()
			ActorAlias[4].RefreshLoc()
		endWhile
		RegisterForSingleUpdate(UPDATE_RATE) ; this can be 0.2 
	endFunction
              

 just be curious that why not SexLab  allow moving multiple actors together ?    

with this function intergrated ,  sexlab can reposition actors 2p-5p sex animation on the fly ,  playing Sex anim in the sky without flying mod .....    

moving active actors up and down, left & right , forward and backward ...  

 

a roughly made screen recording video to demo the movement presented by the script

https://mega.nz/#!x3ohXaLB!jw2t1T8DiflP8dDnFsRVMfIMW_Q2lZH8FXY2hLHoS2c

 

Some Thinking : 

pitfall of the movement behavior is that such way of movemnt can not be as smooth as the  effect performed by Jaxonz Positioner mod ... 

https://www.nexusmods.com/skyrim/mods/52583/ 

it also can not alther the angle x, angle y of the actors,   like the way used by screenshotPad mod, but  someone told me before the way it used  would cause save file corruption 

https://www.nexusmods.com/skyrim/mods/69120

 

 

Just share it if someone likes to try and work on some script mod related. 

 

 

 

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