Jump to content

If Sexlab framework would like to allow multiple Actors reposition themselves after SexLab.QuickStart?


Recommended Posts

;below is a minor rewrite experiment
of RotateScene function to allow feed parameters to reposition Pos X, Pos Y, Pos Z , Angle Z of all available SexActors.  Just to bind with HotKey with necessary parameters to make it work. 


  function MoveTogetherScene(bool backwards = false,  float Amount = 10.0 , int index = 0,  int KEY_index = 56 )
		
		UnregisterForUpdate()
		PlayHotkeyFX(1, !backwards)
		
       if( backwards )
			Amount = Amount * 1
		else
			Amount = Amount * -1
		endif
		
		CenterLocation[index] = CenterLocation[index] + Amount ; index 0-5 refers to coordinate x, y, z, angle x, angle y, angle z, but only 0,1,2,5 will work in game. 
		 
		ActorAlias[0].RefreshLoc()
		ActorAlias[1].RefreshLoc()
		ActorAlias[2].RefreshLoc()
		ActorAlias[3].RefreshLoc()
		ActorAlias[4].RefreshLoc()
		int k = KEY_index;
		while Input.IsKeyPressed(k)
			PlayHotkeyFX(1, !backwards)
			Amount = Amount*1.5;  moves faster and faster if HotKey Holds for lonerg time
			CenterLocation[index] = CenterLocation[index] + Amount
			ActorAlias[0].RefreshLoc()
			ActorAlias[1].RefreshLoc()
			ActorAlias[2].RefreshLoc()
			ActorAlias[3].RefreshLoc()
			ActorAlias[4].RefreshLoc()
		endWhile
		RegisterForSingleUpdate(UPDATE_RATE) ; this can be 0.2 
	endFunction
              

 just be curious that why not SexLab  allow moving multiple actors together ?    

with this function intergrated ,  sexlab can reposition actors 2p-5p sex animation on the fly ,  playing Sex anim in the sky without flying mod .....    

moving active actors up and down, left & right , forward and backward ...  

 

a roughly made screen recording video to demo the movement presented by the script

https://mega.nz/#!x3ohXaLB!jw2t1T8DiflP8dDnFsRVMfIMW_Q2lZH8FXY2hLHoS2c

 

Some Thinking : 

pitfall of the movement behavior is that such way of movemnt can not be as smooth as the  effect performed by Jaxonz Positioner mod ... 

https://www.nexusmods.com/skyrim/mods/52583/ 

it also can not alther the angle x, angle y of the actors,   like the way used by screenshotPad mod, but  someone told me before the way it used  would cause save file corruption 

https://www.nexusmods.com/skyrim/mods/69120

 

 

Just share it if someone likes to try and work on some script mod related. 

 

 

 

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use