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Celebrities Sculpting Project: Kate Beckinsale


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Hello guys!

Today I don't have anything to do so I start this project to import to games ?.

I will use my "Precise Polygon Projector" technique to ensure professional outcome ?. With the help of the Projectors, Ada's face will be morphed into Kate Beckinsale 's face. And then I will modify the texture to improve the likeness.

Any ideas?

 

k1.jpg

 

k17.jpg

 

k19.jpg

 

k20.jpg

 

Update 26/July/2020:

https://drive.google.com/file/d/1Ge0hGWh_Q6-BCF45vrek2JACkV4gdjLD/view?usp=sharing


k1.jpg


 

Older versions:

 

https://drive.google.com/file/d/1GoQbEgjPndtvLboh6eKftffwVjAF_pm4/view?usp=sharing

https://drive.google.com/file/d/1bgWrqHs1kKWLFCUSoa_hx33U2HnNhTHt/view?usp=sharing

https://drive.google.com/file/d/1ERzanBnyky7YX5-Y8APMBwGTwElWPHk4/view?usp=sharing

https://drive.google.com/file/d/1hKwUfmLlyw4mW06r14-vNkf_ANw2DHzs/view?usp=sharing

https://drive.google.com/file/d/1aigAxsMg8DwEfi8lT2pwFcYPgoGZKWmU/view?usp=sharing

https://drive.google.com/file/d/1tgyHcd-qhuRfrCF-wJJZ30zsqBBoM-tV/view?usp=sharing

https://drive.google.com/file/d/1P7jUM6DuRUUG7Ri5qde-oSX7dkWtjqAW/view?usp=sharing

https://drive.google.com/file/d/10ZqMWbnTu5OLFX6uZa5w0cZqY195QxSk/view?usp=sharing

https://drive.google.com/file/d/1BJ19ZxoDLDYhcb7rmJnar-EQd3v0-bex/view?usp=sharing

https://drive.google.com/file/d/13_Pb2apgiUC4Da67u1BISGYtwV78rril/view?usp=sharing

https://drive.google.com/file/d/1whGmd-ik845hBT_VTRDYMfqAJ5EIweqy/view?usp=sharing

https://drive.google.com/file/d/1pGAhba6DEwLICDRG5tPW4nIn3O4Ju2Mv/view?usp=sharing

https://drive.google.com/file/d/1bjN27jPo3ONFhURBs7hQ-h-oujZxvy4b/view?usp=sharing

https://drive.google.com/file/d/1PgqsW6VMb2ATGRQmwTZGRQL4OR68L-tg/view?usp=sharing

https://drive.google.com/file/d/10mWhsbdIgUIHjjIaKZLZCf5UP8mwvYT-/view?usp=sharing

https://drive.google.com/file/d/1uocEBh0Ns3-6PizBdiVEhb0CKPGHZ5kK/view?usp=sharing

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  • 3 weeks later...

It's time to adjust the 3D shape to fit the final target picture. The 3 point matching was done quickly by VC++ (to calculate), and Maya scrip (to move). The matching is important because I had to move many times between the adjusting position and the picture. Current matching level is about 60%. After matching 3 important points to position the shape in good direction, I will match every remaining points.

https://drive.google.com/file/d/1whGmd-ik845hBT_VTRDYMfqAJ5EIweqy/view?usp=sharing

 

k20.jpg

 

k21.jpg

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  • 2 weeks later...

There's an issue that I think you might be running into here, insofar as your source images don't all seem to have a consistent focal length... Even the small difference in lens choice between an 80mm or 85mm professional studio photograph is going to introduce some minor distortion, essentially small, imperceptible differences in the fish-eye effect of the lens... Add in some candid shots taken on (probably) a 40mm-55mm lens and you can imagine how fuzzy this starts to get.

 

And on that note, are you able to specify the focal length of your viewport to match (or best guess) the source image? I don't really know Blender(?) that well.

The situation you might find yourself running into is that you could spend hours matching all the contours of one photo perfectly, only to have them distort contours that you'd already matched to an earlier image.

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Hello, TheCaptn, I know. All the errors will be corrected by final touch ?. Also if the picture was shot at long enough distance the error is not significant. Everything have errors in it. It's still way better than using the artist's eye to sculpt ?. And in important renders I always use parallel projection, infinite focal for accuracy.

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  • 3 weeks later...
  • 3 weeks later...
  • 3 weeks later...

Kate Beckinsale is always beautiful ? ( ? ), I wish she be happy and healthy forever. I haven't wished for anyone else like that before ( ? ). She is my queen and my princess ...

Today I use Quiet's hair and RE6 Helena's hair. I adjusted base lines to make improvement.

 

Sharing this makes me happy:

https://drive.google.com/file/d/1aigAxsMg8DwEfi8lT2pwFcYPgoGZKWmU/view?usp=sharing

 

k29.jpg


k30.jpg

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  • 2 weeks later...

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