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[RELz] Animation Tools N2 (edit TRI files)


Anton0028

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Animation Tools N2



 

0e03f7515990788d3c43dcadd3404a5e.jpg

 

 

Link on Nexus: http://skyrim.nexusmods.com/mods/30162

 

Description:

This tools allow you to create/modify morphs in TRI files.

 

!!! Any 3D modelling software are supported !!!

:)

 

Example, what you can do with this tools:

[video=youtube]

 

 

To extract from TRI file all morphs - type at console:

 

_ "TriExtractor.exe Head.tri"

 

So, you get base model and all its morphs in common OBJ files.

(and a list of all morphs in TXT file)

 

Now you can load you favorite 3D editor and change shape of any morph.

 

To create new TRI file from existed OBJs - type at console:

 

_ "TriCreator.exe MorphsList.txt"

 

(The first line in "MorphsList.txt" is always must be a name of base model for the morphs.)

 

And this is it. Happy modelling ! :)

 

 

 

PS: and i hope someone can create HiPoly head mesh for the game soon ...

 

 

 

Licence:

Do what you want with this tools just give me a proper credits

 

Credits:

kapaer for info about TRI file format

akba for point me to kapaer's work

Microsoft for Visual C++ Express 2010

Bethesda for the game

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Hi, mastercchris.

It would be a long complicated tutorial ... :) . And i don't know English good enough to write such a big amount of words.

 

Actually you can't do it in Blender without some tools i made to make it possible.

There few blender scripts and pack of console utilities.

 

Maybe someday i will make another "simple to explain" pack of tools and upload it too. (and you will make not only larva but something like my Lady Dancer)

[video=youtube]

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