LaBambaClub Posted October 23, 2019 Share Posted October 23, 2019 Hi, I am an animator making animations for wicked whims you can see my work here: I need help making animations work in sequence, I have not been able to work it out! Also I would appreciate some tips for blender to make animating quicker and less tedious. If you know me from when I first appeared then you might have noticed that I went silent for a while. I was struggling with blender as I have no prior experience using it. I ended up wasting a lot of time making animations that ended up not working in game so I had to scrap them, I gave up for a bit but I have come back and I will have an update ready for next week. Any help is greatly appreciated! - LB x Link to comment
simdulgence Posted October 24, 2019 Share Posted October 24, 2019 Not sure I can tell you how to make animation quicker without knowing your workflow. It can be tedious at times! If you share a little more detail about what you're struggling with, maybe it'll be easier for people to answer. About your other problem, there are two lines you need to know about: Spoiler <T n="animation_stage_name">AnimationStage01</T> <T n="animation_next_stages">AnimationStage02</T> They go in the xml of each animation you create, under the number of animation loops. Here's an example of one of my animations: Spoiler <T n="animation_raw_display_name">Loving Anal 01</T> <T n="animation_author">Simdulgence</T> <T n="animation_locations">DOUBLE_BED</T> <T n="animation_category">HANDJOB</T> <T n="animation_loops">3</T> <T n="animation_stage_name">SimdulgenceBedDoubleLovingAnal01</T> <T n="animation_next_stages">SimdulgenceBedDoubleLovingAnal02</T> <T n="animation_allowed_for_random">1</T> Replace the animation stage names with your own names. You can call them whatever you want, just something unique from your other animations/other creators animations (I use my name, location, animation name and stage number); something like "Oral1" is a bad idea because it's generic and could cause issues if someone else uses that name. For the last stage of a sequence, just use the "animation_stage_name" and delete the "animation_next_stages". 1 Link to comment
LaBambaClub Posted October 24, 2019 Author Share Posted October 24, 2019 10 hours ago, simdulgence said: Not sure I can tell you how to make animation quicker without knowing your workflow. It can be tedious at times! If you share a little more detail about what you're struggling with, maybe it'll be easier for people to answer. About your other problem, there are two lines you need to know about: Hide contents <T n="animation_stage_name">AnimationStage01</T> <T n="animation_next_stages">AnimationStage02</T> They go in the xml of each animation you create, under the number of animation loops. Here's an example of one of my animations: Hide contents <T n="animation_raw_display_name">Loving Anal 01</T> <T n="animation_author">Simdulgence</T> <T n="animation_locations">DOUBLE_BED</T> <T n="animation_category">HANDJOB</T> <T n="animation_loops">3</T> <T n="animation_stage_name">SimdulgenceBedDoubleLovingAnal01</T> <T n="animation_next_stages">SimdulgenceBedDoubleLovingAnal02</T> <T n="animation_allowed_for_random">1</T> Replace the animation stage names with your own names. You can call them whatever you want, just something unique from your other animations/other creators animations (I use my name, location, animation name and stage number); something like "Oral1" is a bad idea because it's generic and could cause issues if someone else uses that name. For the last stage of a sequence, just use the "animation_stage_name" and delete the "animation_next_stages". Thanks a lot! This is really helpful 1 Link to comment
Red_Abyss Posted October 24, 2019 Share Posted October 24, 2019 Be sure to use this thread as well: https://www.loverslab.com/topic/72023-the-general-wip-thread-for-animators/page/38/#comments 1 Link to comment
LaBambaClub Posted October 24, 2019 Author Share Posted October 24, 2019 2 hours ago, Photos said: Be sure to use this thread as well: https://www.loverslab.com/topic/72023-the-general-wip-thread-for-animators/page/38/#comments Thanks, I will check it out! Link to comment
LaBambaClub Posted October 24, 2019 Author Share Posted October 24, 2019 18 hours ago, simdulgence said: Not sure I can tell you how to make animation quicker without knowing your workflow. It can be tedious at times! If you share a little more detail about what you're struggling with, maybe it'll be easier for people to answer. About your other problem, there are two lines you need to know about: Hide contents <T n="animation_stage_name">AnimationStage01</T> <T n="animation_next_stages">AnimationStage02</T> They go in the xml of each animation you create, under the number of animation loops. Here's an example of one of my animations: Hide contents <T n="animation_raw_display_name">Loving Anal 01</T> <T n="animation_author">Simdulgence</T> <T n="animation_locations">DOUBLE_BED</T> <T n="animation_category">HANDJOB</T> <T n="animation_loops">3</T> <T n="animation_stage_name">SimdulgenceBedDoubleLovingAnal01</T> <T n="animation_next_stages">SimdulgenceBedDoubleLovingAnal02</T> <T n="animation_allowed_for_random">1</T> Replace the animation stage names with your own names. You can call them whatever you want, just something unique from your other animations/other creators animations (I use my name, location, animation name and stage number); something like "Oral1" is a bad idea because it's generic and could cause issues if someone else uses that name. For the last stage of a sequence, just use the "animation_stage_name" and delete the "animation_next_stages". Spoiler <T> <T n="animation_raw_display_name">Floor Prone 1 MF</T> <T n="animation_author">La Bamba Club</T> <T n="animation_locations">FLOOR,BEACH_TOWEL</T> <T n="animation_custom_locations">123456789, 987654321</T> <T n="animation_category">VAGINAL</T> <T n="animation_length">30</T> This is how my animations are set up at the moment so I add what you said after category? Also is animation length not needed? Thanks Link to comment
simdulgence Posted October 25, 2019 Share Posted October 25, 2019 @LaBambaClub I don't use an animation length tag; I set that in the clip/clip header. The animation loop sets how many times an animation plays before moving on to another animation; do you have that line after your animation length, or no? If you do, put the stage names after the loops. If not, just put it after the category. 1 Link to comment
LaBambaClub Posted October 25, 2019 Author Share Posted October 25, 2019 3 hours ago, simdulgence said: @LaBambaClub I don't use an animation length tag; I set that in the clip/clip header. The animation loop sets how many times an animation plays before moving on to another animation; do you have that line after your animation length, or no? If you do, put the stage names after the loops. If not, just put it after the category. Thank you, I have worked it out now and my sequences work! 1 Link to comment
simdulgence Posted October 25, 2019 Share Posted October 25, 2019 45 minutes ago, LaBambaClub said: Thank you, I have worked it out now and my sequences work! Excellent! Glad to have helped. 1 Link to comment
LaBambaClub Posted October 25, 2019 Author Share Posted October 25, 2019 1 hour ago, simdulgence said: Excellent! Glad to have helped. My new update is finally ready! Just filming new previews and testing, I'll thank you in the description - LB x Link to comment
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