dwjlien Posted August 8, 2019 Posted August 8, 2019 Not a long one, but I have no idea how to read or see what the actual problem is. <?xml version="1.0" ?><root> <report><version>2</version><sessionid>172b22a9f121a20b5d4b73f7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-08-08 02:01:26</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>proximity_component.py:237</categoryid><desyncid>172b22a9f121a20b5d4b73f7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests' rtim=0</desyncdata></report> <report><version>2</version><sessionid>172b22a9f121a20b5d4b73f7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-08-08 02:01:43</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>proximity_component.py:237</categoryid><desyncid>172b22a9f121a20b5d4b73f7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests' rtim=0</desyncdata></report> </root> Insight appreciated thank you.
procian Posted August 8, 2019 Posted August 8, 2019 3 hours ago, dwjlien said: Not a long one, but I have no idea how to read or see what the actual problem is. <?xml version="1.0" ?><root> <report><version>2</version><sessionid>172b22a9f121a20b5d4b73f7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-08-08 02:01:26</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>proximity_component.py:237</categoryid><desyncid>172b22a9f121a20b5d4b73f7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests' rtim=0</desyncdata></report> <report><version>2</version><sessionid>172b22a9f121a20b5d4b73f7</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-08-08 02:01:43</createtime><buildsignature>Local.Unknown.Unknown.1.53.115.1020-1.200.000.400.Release</buildsignature><categoryid>proximity_component.py:237</categoryid><desyncid>172b22a9f121a20b5d4b73f7</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests' rtim=0</desyncdata></report> </root> Insight appreciated thank you. Do you have the perfectly balanced package by llka? delete if you do.
dwjlien Posted August 8, 2019 Author Posted August 8, 2019 Doesnt look I do, what makes you think it might be it? Is it somehow trait related?
dwjlien Posted August 8, 2019 Author Posted August 8, 2019 9 hours ago, procian said: Do you have the perfectly balanced package by llka? delete if you do. I didn't but I went with your hunch and it was a trait file! Stuzy_SuperLover_Low_Trait.package Problem sorted, thank you so much for taking the time to help, really appreciated, cheers!
procian Posted August 8, 2019 Posted August 8, 2019 3 hours ago, dwjlien said: I didn't but I went with your hunch and it was a trait file! Stuzy_SuperLover_Low_Trait.package Problem sorted, thank you so much for taking the time to help, really appreciated, cheers! No problem and well done
Recommended Posts
Archived
This topic is now archived and is closed to further replies.