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Refining existing lovers animations 1.3 u


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Hey, people, let's not overload Northern, et al, with too many requests. I think we can agree he accomplishes excellence, and as long as he enjoys creating mods for himself and for us, he's likely to continue. Let's emphasize gratitude to him and to all the creators at this site.

 

Thanks, Nusbie, and thanks, Northern for your work. Well done.

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Guest †Foggy♥Sugar†

Hey' date=' people, let's not overload Northern, et al, with too many requests. I think we can agree he accomplishes excellence, and as long as he enjoys creating mods for himself and for us, he's likely to continue. Let's emphasize gratitude to him and to all the creators at this site.

 

Thanks, Nusbie, and thanks, Northern for your work. Well done.

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:heart:

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Also' date=' what about some sofa animations? And what about as 69 position?

Thanks for such great animations :cool:

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Yep, those are in plans too. Ill return to animating next week, i had to work on this weekend.

 

#wren888: Thank you so much!

#Tom21: Basically im making animations for humans, but we will see, everything can happen, but not in the near future, sorry.

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Don't know if its just me, but it seems the the second stage of the animation 99 always gives me clipping. I have DMRA for my character but the male hands always clip through my characters breasts no matter how I position the animation. Also, on the 2nd stage of the first chair animation you released I always have to set the male character's scale to 1.02 in order to avoid clipping.

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Don't know if its just me' date=' but it seems the the second stage of the animation 99 always gives me clipping. I have DMRA for my character but the male hands always clip through my characters breasts no matter how I position the animation. Also, on the 2nd stage of the first chair animation you released I always have to set the male character's scale to 1.02 in order to avoid clipping.

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I really have no idea. Just tried out the 99x2 with some other races, but i found no error like that. Are you have the right ini in the folder? The positioning must be ok, because i've used the same actor coordinates through all my anims. If an anim is wrong, you must have problems with all the others. Weird!

Hmm, Im gonna check it out with a defender-actor, but it should work the same. If you can tell me exactly what races are using for Off/Def i could check it out that variation. Of course problem appears between some races like high/wood elf because of the height, however, it can be fixed with the built-in controlls, i suggest to use characters with similar heights, or install a mod that brings tempers closer.

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Don't know if its just me' date=' but it seems the the second stage of the animation 99 always gives me clipping. I have DMRA for my character but the male hands always clip through my characters breasts no matter how I position the animation. Also, on the 2nd stage of the first chair animation you released I always have to set the male character's scale to 1.02 in order to avoid clipping.

[/quote']

 

I really have no idea. Just tried out the 99x2 with some other races, but i found no error like that. Are you have the right ini in the folder? The positioning must be ok, because i've used the same actor coordinates through all my anims. If an anim is wrong, you must have problems with all the others. Weird!

Hmm, Im gonna check it out with a defender-actor, but it should work the same. If you can tell me exactly what races are using for Off/Def i could check it out that variation. Of course problem appears between some races like high/wood elf because of the height, however, it can be fixed with the built-in controlls, i suggest to use characters with similar heights, or install a mod that brings tempers closer.

 

I just did some more test between two imperials both with a scale of 1.0 and although there is still some clippingwith amin 99, it is much better. The real problem is now with this http://www.loverslab.com/attachment.php?aid=16163 animation, although the side seen in the screenshot mostly looks good, the far side always clipps no matter how the animation is positioned. I think the problem may be to do with enabling/disabling the npc's collision with the tcl command but I'm not sure.

 

PS - here's some screenshots of my clipping issues http://i49.tinypic.com/biqb6f.png

 

After changing the scale of all races to 1.02, the clipping mostly went away altough the animation in my screenshots still has minimal clipping with the fingertips

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I just did some more test between two imperials both with a scale of 1.0 and although there is still some clippingwith amin 99' date=' it is much better. The real problem is now with this http://www.loverslab.com/attachment.php?aid=16163 animation, although the side seen in the screenshot mostly looks good, the far side always clipps no matter how the animation is positioned. I think the problem may be to do with enabling/disabling the npc's collision with the tcl command but I'm not sure.

 

PS - here's some screenshots of my clipping issues http://i49.tinypic.com/biqb6f.png

 

After changing the scale of all races to 1.02, the clipping mostly went away altough the animation in my screenshots still has minimal clipping with the fingertips

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Are you sure it is a DRMA extra weighting body? Those tits are not so familiar to me, or maybe it have improved textures, but indeed it is looks a bit different. Like we did before, best would be to post your files and i will see what can i do with them, if it is a different body type. Maybe i can lend you a quick fix.

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I'm using the obge skin extension to make the skin look more realistic so that might be why the skin looks different' date=' what exactly do you want me to upload? You might want to check the second stage of animation 88 as well as that clips for me as well.

 

here's my upper body .nif http://www.mediafire.com/?qfwm9tsfvtog52e

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Indeed it is the exactly same mesh im using, so i have no more ideas, i've inserted it to the max, and it is the same one.

When i've tried out imperial, i've noticed some clipping aswell, but i positioned the Z axis ingame and everything was fine after that...

We can try something though.

 

I've modified slightly the offensive upper arm positions, but because i can't see the problem myself, based of your screenshot this maybe work, but not 100%, try them out, but remember, it is just a blindfire. Where are you from btw?

 

 

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I'm using the obge skin extension to make the skin look more realistic so that might be why the skin looks different' date=' what exactly do you want me to upload? You might want to check the second stage of animation 88 as well as that clips for me as well.

 

here's my upper body .nif http://www.mediafire.com/?qfwm9tsfvtog52e

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Indeed it is the exactly same mesh im using, so i have no more ideas, i've inserted it to the max, and it is the same one.

When i've tried out imperial, i've noticed some clipping aswell, but i positioned the Z axis ingame and everything was fine after that...

We can try something though.

 

I've modified slightly the offensive upper arm positions, but because i can't see the problem myself, based of your screenshot this maybe work, but not 100%, try them out, but remember, it is just a blindfire. Where are you from btw?

 

 

I'm from the UK :). With default positioning the animation is fine on one side but on the other it still clips http://i50.tinypic.com/2ykdk7k.png

 

if I try and change the positioning of the animation it affects the other side. Thank for all your help and sorry for the continued problems.

 

PS - On the side with the clipping, would it be possible to make the hand touch the breast more?

 

If anyone is intrested, this http://www.mediafire.com/?Ysz28223c2n4uv5 seems to be some sort of modders resource for creating 1st person sex animations

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Ok' date=' here's a 4shared link. I think putting 'blowjob' in the filename my have been my mistake. Try this http://www.4shared.com/zip/_6rV95Bb/CLS_stool_amins.html?

 

http://www.mediafire.com/?mcybleq2nh69dmb

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Oh god those animations were great! They don't exactly align with female/female but whatever...

 

Is there more where that came from? I loved the cutscenes in CLS but I didn't like the mod itself, the storyline, and how many hoops you had to jump through to get it working (seriously it makes MBP look easy). I especially liked the scene in the beginning where you had to eat out Lisbeth on the stool. Do you happen to have that one as a lovers anim?

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Ok' date=' here's a 4shared link. I think putting 'blowjob' in the filename my have been my mistake. Try this http://www.4shared.com/zip/_6rV95Bb/CLS_stool_amins.html?

 

http://www.mediafire.com/?mcybleq2nh69dmb

[/quote']

 

Oh god those animations were great! They don't exactly align with female/female but whatever...

 

Is there more where that came from? I loved the cutscenes in CLS but I didn't like the mod itself, the storyline, and how many hoops you had to jump through to get it working (seriously it makes MBP look easy). I especially liked the scene in the beginning where you had to eat out Lisbeth on the stool. Do you happen to have that one as a lovers anim?

 

I don't have that particular animation ready to hand, but I should be able to adapt it easily enough. Glad you like the stuff.

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Ok' date=' here's a 4shared link. I think putting 'blowjob' in the filename my have been my mistake. Try this http://www.4shared.com/zip/_6rV95Bb/CLS_stool_amins.html?

 

http://www.mediafire.com/?mcybleq2nh69dmb

[/quote']

 

Oh god those animations were great! They don't exactly align with female/female but whatever...

 

Is there more where that came from? I loved the cutscenes in CLS but I didn't like the mod itself, the storyline, and how many hoops you had to jump through to get it working (seriously it makes MBP look easy). I especially liked the scene in the beginning where you had to eat out Lisbeth on the stool. Do you happen to have that one as a lovers anim?

 

I don't have that particular animation ready to hand, but I should be able to adapt it easily enough. Glad you like the stuff.

 

Great! I only ever got to part 2 in CLS but some of the later animations look amazing, were you planning to convert all of them or just a few?

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I'm just doing them when I feel like it' date=' quite a few animation also can't be easily converted to lovers as they require more than two actors.

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Yes, lovers has problems when it comes to more then two actors.

 

I actually may try this on my own. Do you simply rename the meshes from CLS and tweak the ini until it fits? Or is it more complicated?

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I'm just doing them when I feel like it' date=' quite a few animation also can't be easily converted to lovers as they require more than two actors.

[/quote']

 

Yes, lovers has problems when it comes to more then two actors.

 

I actually may try this on my own. Do you simply rename the meshes from CLS and tweak the ini until it fits? Or is it more complicated?

 

If the CLS animation uses a mesh, you have to rename it into a lovers idleobject. From there you tweak the .ini settings and perhaps change the scale and position of the idleobject if there is one.

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