308079167 Posted December 27, 2012 Posted December 27, 2012 Ask who can write the script to make the character body elevation Who can write a script the effect of binding the characters elevation of the body in high heels sub-motivated game script automatically open the run and then put on the binding of the shoes after characters in the script body which is too high to form a high-heeled shoes effect Like this http://oblivion.nexusmods.com/mods/36883
Deep Red Posted December 28, 2012 Posted December 28, 2012 I'd kill for someone to make a high heels system for Skyrim. Amazed no one has made one yet too. I guess it must be a lot harder than it sounds..
b3lisario Posted December 28, 2012 Posted December 28, 2012 NoNo-MyHighHeels The mod was removed from Nexus, but rnd reuploaded it in this post
308079167 Posted December 28, 2012 Author Posted December 28, 2012 NONONO He just modified under the skeleton The then use http://skyrim.nexusmods.com/mods/8864 MOD script to replace the original skeleton So the effect is just the figures overall amplification big leg proportion or the original Did not reach the true effect of the high-heeled Now is the need for someone will write a script make the characters body overall lift
b3lisario Posted January 3, 2013 Posted January 3, 2013 Now is the need for someone will write a script make the characters body overall lift I've modified a couple of skeletons to make the character levitate. This is the result: [spoiler=Screenshot] The skeletons: levitate.7z First install NoNo MyHighHeels and then: 1. copy skeleton_female.nif to: meshes\actors\character\character assets My\cbbe meshes\actors\character\character assets My\khajiit meshes\actors\character\character assets My\unp 2. copy skeletonbeast_female.nif to: meshes\actors\character\character assets My\khajiit Also I've uploaded the sandals in the screenshot: Geta - UNP - CBBE.7z Warning: - Tested only with unpb on a nord female character. I'm not sure if she has default scale. - The levitation height is not a fixed height, it's a %, so expect problems on another races or char scales Details: I took the UNPB skeletons and changed: NPC Root scale 1.0000 --> 1.1000 (+10%) NPC COM scale 0.9400 --> 0.8460 (-10%)
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