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lastException - how to fix it?


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Posted

I know mods can destory the game, but...

I have last patch, all mods on last update.

My mods:

(most of them from this forum)

536.thumb.png.4c67315e88e838b02b6b548fb4351e5b.png

+Slice of Life (like i see that mod dont have .ts4script)

 

My LE:

Quote

<report><version>2</version><sessionid>103db8691b8ca155cec7279</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-28 01:49:07</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>buff_component.py:1217</categoryid><desyncid>103db8691b8ca155cec7279</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;BuffOp ParticipantType.Actor&gt; for loot &lt;class 'sims4.tuning.instances.emotion_Start_Fine'&gt; (IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10;  File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10;  File ".\WickedWhims 4.3.5.140d\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 139, in _update_environment_score_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 256, in _update_environment_score&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 180, in _update_mood_commodities&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 64, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 355, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1607, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 282, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 258, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 273, in _notify_change&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 678, in _update_callback_listeners&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1000, in _update_state_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1248, in _set_state&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 399, in remove_buff&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1203, in _update_current_mood&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 394, in remove_buff&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1103, in on_remove&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 383, in apply_to_resolver&#13;&#10;  File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function&#13;&#10;  File "D:\SVN\S4_Modules\mc_cmd_center\mc_injections.py", line 806, in inject_last_exception_log&#13;&#10;  File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 35, in _apply_to_subject_and_target&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 258, in add_buff_from_op&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 318, in add_buff&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1217, in _update_current_mood&#13;&#10;IndexError: tuple index out of range&#13;&#10;rtim=0</desyncdata></report>
<report><version>2</version><sessionid>103db8691b8ca155cec7279</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-28 01:49:07</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>buff_component.py:1217</categoryid><desyncid>103db8691b8ca155cec7279</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 139, in _update_environment_score_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 256, in _update_environment_score&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\broadcasters\environment_score\environment_score_mixin.py", line 180, in _update_mood_commodities&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 64, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 355, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1607, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 282, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 258, in set_value&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 273, in _notify_change&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 678, in _update_callback_listeners&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1000, in _update_state_up&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1248, in _set_state&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 399, in remove_buff&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1203, in _update_current_mood&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 394, in remove_buff&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1103, in on_remove&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 35, in _apply_to_subject_and_target&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 258, in add_buff_from_op&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 318, in add_buff&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1217, in _update_current_mood&#13;&#10;IndexError: tuple index out of range&#13;&#10;rtim=0</desyncdata></report>
</root>

 

Posted
3 hours ago, NowyKolorToJa said:

I know mods can destory the game, but...

I have last patch, all mods on last update.

My mods:

(most of them from this forum)

536.thumb.png.4c67315e88e838b02b6b548fb4351e5b.png

+Slice of Life (like i see that mod dont have .ts4script)

 

My LE:

 

I'd look for updates to your mods dated 2018....mccommand centre is updated as is poseplayer...teleport any sim.

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