Jump to content

Post yours screenshot Skyrim & Fallout 4


Recommended Posts

  • 1 month later...
  • 2 weeks later...
  • 2 weeks later...
  • 2 weeks later...
  • 2 weeks later...
  • 1 month later...

Lately I've been trying to edit regular bodies to create various non-standard shapes that are not included for bodyslide redrawing. Working in a blender I have been able to achieve some success in customizing the body. However, my knowledge is still not enough to create highly polygonal structures, for example, to create a high poly body. Therefore, I ask you to share with me the guides on converting body files to blender, and most importantly, to avoid errors in converting high-poly structures to NIF.

For example i worked on Remastered UNP/BHUNP BBP Advanced

Spoiler

20200916175457_1.jpg.396de7e3821eccef72e6e606eb8b5733.jpg20200916180242_1.jpg.94a71995418c1fd8c2fa4cba5bfb2b35.jpg20200916180227_1.jpg.71c027035c0a94aad9bc2ca85df13d31.jpg20200916180102_1.jpg.c8f93d6daa6075a3862c2cb7a5883e26.jpg20200916180018_1.jpg.ea54dcac13e9bb1dec395636f6a5e3b4.jpg20200916175740_1.jpg.64058e83b5ff40df05de629df06eca47.jpg20200916175624_1.jpg.0ff8c4b49c88b0b6dbf5c07847d89ac9.jpg20200916175604_1.jpg.017fa760587599fcd461c4e4f0a1cd09.jpgimage.png.6978202c361927fbe5d04c86cb351e1a.png

 

Link to comment
  • 2 weeks later...
  • 3 weeks later...
  • 2 weeks later...
  • 2 weeks later...
  • 1 month later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use