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Modelling clothes from vanilla to type 3/6 help


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2 hours ago, Skoljar said:

 

Yes it probably requires to be reweighted properly.

 

This is the tutorial where I learnt, along with some clues from a friend:

http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_1

 

In short this is what I do:

- Import vanilla armor+body in Blender, and remove the body

- Import T3/6 body

- Modify the armor mesh so that it fits

- Copy bone weights from T3/6 to the armor (there's a script in blender)

- Inject the skeleton and parent them both

- Export

 

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5 hours ago, Skoljar said:

Alright, thanks for pointing me in the right direction.

 

although i have another body i want to make clothing for too >:D

 

1557406201.eenhoorn_death.jpg

Can't see the picture so I don't know what's the body you're referring, anyway the concept is always the same so don't worry once you learn you can use whatever body you prefer!

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