LoR1DoK Posted May 2, 2019 Posted May 2, 2019 Hi guys, i'm currently work on my mod and i have problems with realisation of some features. In other words, I need help with understanding the scripts. So, at the moment I am concerned about two problems: 1. Adding a specific NPC loot -- SOLVED Spoiler On 5/2/2019 at 3:49 PM, Invictaxe said: now I don't know how to do the scripting for a attentive search. (but I think a Perk would the easiest to do it but I don't really know) but your first problem is easyish to do(I think). so most dead bodies should be labeled as Loot_Corpse(whatever)  what you could do is to add a leveled list object to each corpse with a perk modifier attached so only the perk will activate it (similar to fortune finder) 2. I want to make it so that when accessing the enemy’s corpse in stealth mode, a menu with several options appears -- SOLVED with better Realization(clickable) The problem is that I have some idea how to make such a menu, but I do not understand how to catch the access event to the corpse. I found one event, which seems to me what I need - onmenuopencloseevent, but among the menus that are present in it, I did not find the corpse inventory menu =( I'll be glad for any help, guides, script examples or creation kit advices. ? Problems solved, thanks all who have helped.
Invictusblade Posted May 2, 2019 Posted May 2, 2019 now I don't know how to do the scripting for a attentive search. (but I think a Perk would the easiest to do it but I don't really know) but your first problem is easyish to do(I think). so most dead bodies should be labeled as Loot_Corpse(whatever) Â what you could do is to add a leveled list object to each corpse with a perk modifier attached so only the perk will activate it (similar to fortune finder)
LoR1DoK Posted May 2, 2019 Author Posted May 2, 2019 5 minutes ago, Invictaxe said: add a leveled list object to each corpse with a perk modifier attached so only the perk will activate it Sounds cool, need to check! ?
LoR1DoK Posted May 2, 2019 Author Posted May 2, 2019 33 minutes ago, Invictaxe said: now I don't know how to do the scripting for a attentive search. (but I think a Perk would the easiest to do it but I don't really know) but your first problem is easyish to do(I think). so most dead bodies should be labeled as Loot_Corpse(whatever)  what you could do is to add a leveled list object to each corpse with a perk modifier attached so only the perk will activate it (similar to fortune finder) I think, it will work, but there is a problem, when i open some of Loot_Corpses, my CK crashes with no error appear. And those that still open, open in a very laggy menu, but oh well, this is a backup plan, I hope someone will tell me how to solve my second problem) And thank you for the working solution if I fail to implement my basic plan then your advice will help me a lot)
Invictusblade Posted May 2, 2019 Posted May 2, 2019 6 minutes ago, LoR1DoK said: I think, it will work, but there is a problem, when i open some of Loot_Corpses, my CK crashes with no error appear. And those that still open, open in a very laggy menu, but oh well, this is a backup plan, I hope someone will tell me how to solve my second problem) And thank you for the working solution if I fail to implement my basic plan then your advice will help me a lot) I rarely use creation kit (really only for changing objects in the worldspace) so I use Fo4Edit most of the time (however while the latest version looks alright, I cannot use it at the moment because of issues it has(such as the inability to manually remove masters))
LoR1DoK Posted May 4, 2019 Author Posted May 4, 2019 Thanks invictaxe and payl0ad(From nexus) for help, if suddenly someone ever needs a solution to the second problem, I will leave the solutions under the spoiler in the main message.
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