DeadlyDragon115 Posted March 2, 2019 Posted March 2, 2019 The reason why I ask this is im using AAF with letito's animations for F to F but instead of using VIO Strap im using this mod and it lets you increase the size of the dick but whenever I start an animation it resets to a fixed size due to the morphs I think. Im very new to AAF so im not sure if this is really whats happening but any help is appreciated. Â
Invictusblade Posted March 2, 2019 Posted March 2, 2019 I am not entirely sure if this would works but  Leito_animationData.xml <animation id="LeitoAggressiveCarry" frames="312">    <actor gender="F" stopOverlaySet="Belly">       <idle form="01006367" id="LeitoAggressiveCarryF"/>       <value path="morph" value="?????" to="?"/> ------------------------------ Add & Edit this line (don't think this would work)    </actor>    <actor gender="M">       <idle form="0100173C" id="LeitoAggressiveCarryM"/>       <value path="morph" value="Erection Up" to="1"/>       <value path="morph" value="?????" to="?"/> ------------------------------ or Add & Edit this line (more likely to work)    </actor> </animation>    I think you can add a line there(maybe) and add what morph you want with its strength but if it works, you will have to add the line to each animation inside each _animationData.xml you have.  also if this works then it would affect Males as well  Â
Invictusblade Posted March 2, 2019 Posted March 2, 2019 or bodyslide a new strap-on with a larger size and remove your in-game modifiers
DeadlyDragon115 Posted March 2, 2019 Author Posted March 2, 2019 1 hour ago, Invictaxe said: I am not entirely sure if this would works but  Leito_animationData.xml <animation id="LeitoAggressiveCarry" frames="312">    <actor gender="F" stopOverlaySet="Belly">       <idle form="01006367" id="LeitoAggressiveCarryF"/>       <value path="morph" value="?????" to="?"/> ------------------------------ Add & Edit this line (don't think this would work)    </actor>    <actor gender="M">       <idle form="0100173C" id="LeitoAggressiveCarryM"/>       <value path="morph" value="Erection Up" to="1"/>       <value path="morph" value="?????" to="?"/> ------------------------------ or Add & Edit this line (more likely to work)    </actor> </animation>    I think you can add a line there(maybe) and add what morph you want with its strength but if it works, you will have to add the line to each animation inside each _animationData.xml you have.  also if this works then it would affect Males as well   Yea that didn't work and using bodyslide would change all the bodies I just want the player.
D_ManXX2 Posted March 4, 2019 Posted March 4, 2019 Are you still looking for solution ? AAF Settings xml file should have an option to turn off morphs or else try asking this in main AAF thread.
DeadlyDragon115 Posted March 5, 2019 Author Posted March 5, 2019 14 hours ago, D_ManXX2 said: Are you still looking for solution ? AAF Settings xml file should have an option to turn off morphs or else try asking this in main AAF thread. Yea I am but I think the Futa mod is actually the reason the size is always the same ive tried contacting the mod author through the comments but he hasn't responded.
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