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this wierd rainbow material I found won't work with glow maps


tolerance

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ok, so there's probably nothing that can be done, but maybe someone could understand what this material is doing and why it doesn't do it with glow maps generally

 

LeviathanBlackClassicCollosalSoulGem.nif

 

to be more specific, i found this material in a test file with a large shy collection, it generally works if you copy the material branch, remove the material on the mesh you want and past the branch

 

works pretty well for me until i get this crazy idea for deadric armor that glows rainbow instead of red-orange

 

instead i get a mesh that flashes black and white in nifskope and doesn't glow at all in game cuirass_chrys.nif

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