TheHierarch Posted November 25, 2018 Posted November 25, 2018 View File IRON AND BLOOD An adult mod for Crusader Kings 2 There are good kings, who rule through benevolence and kindness, and evil kings, who rule through violence and tyranny. This mod is aimed to grant a more satisfactory and expanded experience to the latter type of players, adding to the game many means to exert their rule over their realm through intimidation, violence and sex. Disclaimer: This is a work in progress lacking many still planned features and having a horrible grammar until properly proofread and spellchecked as the mod develops. It also may contain elements and stories of excessive violence, rape, crime, drug use, and many other contents of controversial nature, so play at your own risk. FEATURES Organize the Blackguard, a dangerous order of rogues hired by only the most ambitious of rulers [30% Done] Send them to extort your subjects, and fill the royal treasury with some extra "taxes" Send them to kidnap commoners, bringing only the finest of prizes to you Recruit a Blackguard's member directly into your court, and make use of their abilities as spies and assassins Recruit a army of brigands and criminals, cheap meat shields to bolster your numbers Should they become a bother to you, you may attempt to disband them. Be however prepared for the dire consequences of betraying the Blackguard. CURRENTLY IN DEVELOPMENT Fleshing out the Blackguard with more complex events from decisions and random events triggered by chance or special requirements A targeted decision that allows to end pregnancies on lovers, your wife and even random courtiers as long they are in your court, through different ways: Secretly feed them with drugs that may end the pregnancy but risks damaging their health Force them to visit the local matron, and end the pregnancy in a safe way in exchange of damaging your relations with the target If you are cruel, impaler or wroth, you can decide the end their pregnancy by your own fists, although this will make you into a monster in the eyes of the world and may injure, maim or even kill the victim A event chain in which the player seeks to hunt a legendary mermaid, its flesh supposedly granting immortality PLANNED CONTENT A NTR event chain parallel to the seduce decision of vanilla, in which the player seeks to corrupt another character's wife, husband or adult son/daughter A "intimidate" decision similar that of the Assassins secret society Public rape as a humiliation decision for prisoners REQUIREMENTS DW-Reborn: While Iron and Blood is a standalone mod, it was created assuming that it will be played together with DW Reborn, and as such is recommended to have both mod installed. FOR THE PLAYERS Thanks for trying out my mod, and both critiques and suggestions are welcomed on the support forums. Also, you can suggest your own ideas to be added into this mod, as long as it fits with the main theme of the mod. CHANGELOG: Spoiler 1.0 - Release 1.1 - Minor Update Added the possibility of disbanding the Blackguard, this however may cause the player to be killed or raped, proceed carefully Now only feudal or higher than count (duke) can create the Blackguard Proofread and Spellcheck Submitter TheHierarch Submitted 11/25/2018 Category Crusader Kings 2 Requires View File 2
Aliris Posted November 25, 2018 Posted November 25, 2018 Sounds interesting - I look forward to playing around with it.
The Masketta Man Posted November 25, 2018 Posted November 25, 2018 Will this NTR include a Woman PC doing the cucking, either to her husband or to another's husband or wife?
TheHierarch Posted November 26, 2018 Author Posted November 26, 2018 16 hours ago, The Masketta Man said: Will this NTR include a Woman PC doing the cucking, either to her husband or to another's husband or wife? Currently, I'm planning to only add NTR with the player in a dominant position, doing the cucking, not becoming the cuckolded. That would include female and futa PC. 1
plutocene Posted November 26, 2018 Posted November 26, 2018 Now there is a function I'd like to see, theres always a certain character you want but you cant get him, if there would be an option to hire thugs and kidnap a specific person, or send them to distant lands you cannot interact with, that would be great. I know there is an option in the intrigue but I think that only works inside the realm? I rather think about kidnapping a daughter from a distant ruler i. e.. It would be even better with an event chain that can lead to war, although Im not familiar enough with CK2 scripting to say if it is possible to trigger an AI to war through that, but basicly a Trojan war scenario.
paradoxeez Posted November 29, 2018 Posted November 29, 2018 May i ask you to share link to the map mod u are using on your screnshots?
The Masketta Man Posted November 29, 2018 Posted November 29, 2018 On 11/26/2018 at 2:49 PM, mikovic76 said: Now there is a function I'd like to see, theres always a certain character you want but you cant get him, if there would be an option to hire thugs and kidnap a specific person, or send them to distant lands you cannot interact with, that would be great. I know there is an option in the intrigue but I think that only works inside the realm? I rather think about kidnapping a daughter from a distant ruler i. e.. It would be even better with an event chain that can lead to war, although Im not familiar enough with CK2 scripting to say if it is possible to trigger an AI to war through that, but basicly a Trojan war scenario. I think there are mods that do what you're describing, but I can't remember the names. I agree that it would be epic if you could "rape" ladiies and nobles and such from foreign lands, probably at great expense to yourself, and then force them into marriage, with some events along the way.
Aliris Posted November 29, 2018 Posted November 29, 2018 24 minutes ago, The Masketta Man said: I think there are mods that do what you're describing, but I can't remember the names. I agree that it would be epic if you could "rape" ladiies and nobles and such from foreign lands, probably at great expense to yourself, and then force them into marriage, with some events along the way. Dark World Extras allows this, as you can choose to rape prisoners. Presently there's no way to force them into marriage, but you can always force someone to become a concubine even in vanilla CK2.
TheHierarch Posted November 29, 2018 Author Posted November 29, 2018 Yeah, that's why I'm currently thinking of ways to complement kidnapping such as forcing the victims to marry you. This would be quite broken without careful tweaking however, as for example, a player count could potentially kidnap an empress and produce a heir of the player's dynasty to the empire.
Aliris Posted November 30, 2018 Posted November 30, 2018 Couple of ways to address that maybe. One would be to make it more difficult to kidnap heirs or such. Another would be to make it harder to force a particular ruler to do so (maybe they might choose to die rather than submit?), if not impossible. Another would be to simply make them give up the title the moment they're forced to marry, the way that enslaving someone does in Dark World presently.
The Masketta Man Posted November 30, 2018 Posted November 30, 2018 14 hours ago, Aliris said: Dark World Extras allows this, as you can choose to rape prisoners. Presently there's no way to force them into marriage, but you can always force someone to become a concubine even in vanilla CK2. I put Rape in quotation marks because in the medieval period, the term rape usually referred to nobles kidnapping ladies and pressing them into marriage for their estates or something, which happened enough.
plutocene Posted November 30, 2018 Posted November 30, 2018 Interesting thoughts, in vanilla you can capture and force marriage characters if you are a raider and have concubinage, but I was rather thinking of a more extensive version of that. There is a vanilla event when some random character visits a court or someone from your court visits someone else and you can potentially get a non agression pact. Perhaps that would also be an approach to expand on. For example have the carousing focus and invite a certain ruler with his/her entourage and then exploit them having them in your court potentially imprison them for ransom or force a marriage and so on. On the other hand you could get invited too and that ends well maybe different than you expect. There is also a new event chain around the mass conversion of a realm where you can visit said realm and support them with money, alliance and so on, which could be exploited as well. Theres also a famous example for an intrigue which could be made into an event chain as well: Richard the I or Lionheart was imprisoned by the duke of austria as he was travelling home from the holy land, and well they didnt get along there. However the whole story was instigated by the emperor and the king of france who both had their beef with him, and heres the list of what the emperor demanded for his release: 10.000 pounds of silver, military support for a campaign in sicily, the release of political prisioners, the marriage (sic!) between some of richards nieces I believe and the son of the duke of austria and finally they wanted the support of richard so the duke of austria doesnt get excommunicated. So this whole idea is solid and based on historical events, even in christian realms in the high middle ages, not to mention anywhere else or in other societies, the only problem as stated is how to make it not overpowered and potentially dangerous, i. e. you kidnap the daughter of charlemagne and hes coming for you.
Vaderfan Posted November 30, 2018 Posted November 30, 2018 6 hours ago, TheHierarch said: Yeah, that's why I'm currently thinking of ways to complement kidnapping such as forcing the victims to marry you. This would be quite broken without careful tweaking however, as for example, a player count could potentially kidnap an empress and produce a heir of the player's dynasty to the empire. Well, you can already do so by seducing an empress. If kidnapping won't be easier than seduction, then I don't see an issue.
cysky399 Posted November 30, 2018 Posted November 30, 2018 @TheHierarchtry poking through the HIP and CK2+ mods, they implemented a 'Plot to Kidnap' functionality into the base game which allows you to kidnap peeps in. You can then use that in tandem with the Rape option to impregnate peeps you kidnapped.
TheHierarch Posted December 1, 2018 Author Posted December 1, 2018 22 hours ago, cysky399 said: @TheHierarchtry poking through the HIP and CK2+ mods, they implemented a 'Plot to Kidnap' functionality into the base game which allows you to kidnap peeps in. You can then use that in tandem with the Rape option to impregnate peeps you kidnapped. As there are already Dark World mods that add the "kidnap" decision, so I would rather complement it through events and decisions than add another kidnap mechanic. 1
Darknell Posted January 30, 2019 Posted January 30, 2019 I'm really looking forward to seeing this when its done. This may be asking a lot but could you avoid replacing/modding vanilla files? It makes the mod far more likely to be compatible with other mods, especially the overhaul mods like AGOT, Elder Kings, After the End, etc. A lot of the CK2 mods on this site overwrite religions and other vanilla content in order to function. That and they become horribly unfocused and mod devs start branching off from their initial vision of the mod to add ill-fitting and/or over-the-top features.
Mhairn Posted April 29, 2019 Posted April 29, 2019 10 hours ago, Dazzle said: Any chance of an update? I'm the creator of this mod, but I lost my main account and couldn't recover it because Loverslab stopped supporting facebook-linked accounts. After that, I got salty and stopped modding for a while as I lost interest in CK2. Well, now I have returned, and maybe will start working again in this mod after I finish my exams. 5
Canaris Posted July 18, 2020 Posted July 18, 2020 I wonder if this mod still works.. Gotta try it i guess.
Canaris Posted July 21, 2020 Posted July 21, 2020 7 hours ago, OvanMk8 said: Does this still work? Game launches fine with this mod and plenty others. I see the decision to form Blackguards but i havent testes it further.
LenaLachrymosa Posted November 29, 2021 Posted November 29, 2021 On 7/21/2020 at 1:00 PM, OvanMk8 said: Does this still work? Dont think so. Mod was update it just once and 3 years ago since game was update it many time since release date of this mod. 1
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