About This File
Requires Deathclaw Race by Blaze69
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This mod implements a debloat and fixes some glaring, easily fixed, brainless issues Blaze69's Deathclaw race has. A lot of the stuff wasn't necessary for the base file and should have been a second add-on or at the very least this version should have been provided by default. This is is what I play with personally.
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If you have the 'missing pipboy' issue when leaving the vault, use the console command 'player.equipitem 21b3b'. As far as I know this is caused by the "no pipboy" mod from FO4 launch day.
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I think I included all of the material files I modified, but if I'm missing one let me know.
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- Removed craftable clothing nobody actually used
- Removed broken skin tints (all skins were set to 0 strength)
- Added my own reasonable skin tints
- Fixed first person sneak issues
- Fixed Power Armor crash
- Fixed material file for legs
- Added my personal female face preset
- Removed damage resistances as it feels like cheating rather than a racial buff
- Removed anything not absolutely necessary for a basic anthro deathclaw race
- Changed player class to crDeathclawClass
- Changed blood data to green/glowing for that extra mutant effect
(C) Zoey K Lavender, 2023 and all years after.
Edited by ZoeyKL
What's New in Version 1.7
Released
dialogue fix