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Kinetic Hazard Armor Redux (Finally Fixed) 1.02


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Description

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The kinetic hazard armor is a modular suit that protects its wearer against kinetic hazards, as its name implies.

 

The undersuit is comprised of a Kevlar and aramid fiber composite, making it watertight as well as highly resistant to high impact damage. It is also hermetically sealed and is resistant to extreme cold, acid, poison, electricity, and radiation.

 

The heavy plating is comprised of high grade titanium and ceramic layers.

 

The energy shielding uses the hard light theory:

 

"Solid light, often referred to in media as "hard light" or "hard-light", is a hypothetical material, made of light in a solidified state. It has been theorized that this could exist, and experiments claim to have created solid photonic matter or molecules by inducing strong interaction between photons." - Wikipedia

 

All tiers are craftable at a workbench and the headwear has built in compatibility between humans and people who use the Vulpine race. Simply craft the race toggle on the glasses at the workbench. Some beast ears may clip through the helmet, you will have to adjust your character's face to fit.

 

FEMALE ONLY ARMOR.

 

Release History:

 

Originally this set started as a single-weight release for one of my characters. After that I released a mediocre version with bodyslide compatibility, but it was half assed and I didn't even use it. Not too long ago I released a 3rd version, but there was an issue with the game engine that caused the suit to have a buggy weight issue with the first tier of the suit. I believe I have finally fixed that.

 

Stats:

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Base suit: 100 DR/ER/CR/FR/RR/PR

 

Plating: 1100ER/DR

 

Plating and Energy Shielding: 2100DR/ER 1000RR

 

Helmet/glasses: 250DR/ER

 

Utility Belt (Light): 200 carry weight

 

Utility Belt (Medium) 200 carry weight and 250ER/DR

 

Utility Belt (Heavy): 200 carry weight and 500 DR/ER

 

Known issues:

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Animated energy shielding alpha causes it to disappear when viewed next to the sky

 

Permissions:

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While the designs of the combat armor and marine wetsuit belong specifically to Bethesda, the concepts, designs, and ideas behind Kinetic Hazard Armor irrespective of borrowed designs, belongs solely to me.

(C) Zoey K Lavender, 2021 and all years after.

Edited by ZoeyKL


What's New in Version 1.02

Released

Repacked file



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