SL Kidnapped 4.0 Improvements
Some good news ...
While working on the Kidnapped version for Fallout 4, I made a big breakthrough/ discovered a much more efficient and flexible approach to scripting this mod which is applicable back in Skyrim. Therefore, the next version of SexLab Kidnapped will be a major update - SL Kidnapped 4.0, which will:
- Get rid of all the 'high-risk' scripts (i.e. the cloak spell, the harmony spell and the kinda inelegant method of handling the rescue victim) that are most responsible for lags and incompatibilities in some people's systems.
- Have unlimited number of scenarios - which will now be picked based on the player's location no matter city, town or wilderness. Dungeons and stuffs added by mods will automatically be used if they include a valid actor to be a kidnapper - you won't even need to convert/ make your own scenarios anymore, as long as you can get them in the game, Kidnapped will automatically pick them up
- Dynamic determination of kidnap chance - there won't be a strict kidnap window anymore and the system will have a lightweight way of checking how many friendly NPCs are around and seeing the player, which will reduce the kidnap chance
- No more need for the DD addon - If you have DD installed, you will now be able to toggle DD stuff on and off via the MCM
- Actual dialogues
- Handling of follower regardless of the follower mod used, option to automatically make the current followers the fellow victims
- Option to have many than one fellow victim
- An short scripted scene to actually show the player get suck up on by the kidnapper - not just a message box anymore
- A mod event as promised so that Defeat/ whatever other mod can use this as an outcome
- Even more customizations
- And more
4.0 should be superior to all the previous versions in all aspects: performance, compatibility, customizability, and features. I will leave Kidnapped 3.1 on though if people want to continue their save game/ prefer the old scenario system for some reason.
The flip-side of the good news is the next version is going to take more time now. Partly because of what is happening with Fallout 4 and also because Kidnapped 4.0 require 50% of the current script to be completely re-written - which is only for the best.
Also, I have read all your comments. I will do another big multi-quote answer when I get the chance.
Source: SL Kidnapped (Optional Devious add-on + More Customizable and Stable)
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