PAHE 8.0.2 and HSH First Testreport
Goal of this test series:
Find out Naked bandit bug in PAHE 8.0.2 is fixed or not.
Look for other effect of fix.
The naked bandit bug:
if you capture a male bandit and encoutner a twin of the captured bandit the twin not wearing armor.
This bug exist long time.
Known to me i need make sure capture twins and need capture mutliple bandits.
Other important objective to test out PAHE mod Home Sweat Home how work with the modified fix.
---------------Test Report Start---------------
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Mods in use:
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SKSE 2.0.19
USSEP
MFG fix
JContainers SSE
Adress libary
EZ2C dialoge menu
DisplayEnemyLevel
Fuz Roh Doh
Sky ui+fix SSE
Racemenu SSE - RACEMENUPLUGIN.ESP disabled
XP32 skeleton - ESP DISABLED! SOS compatility patch in use!
FNISH with spell and creature addon
Alternate start
CBBE - vanilla shape, no optional racemnu plugins
Femine Argonian Textures - CBBE
Femine Khajiit Textures - CBBE
High Poli Vanilla hair
SOS - default option chosen, skeleton disabled
CBPC-CBP
SL beta 9
ZAZ 8.0 rev 2 cbbe version
Zap AlternatePillories SE 1.2
SL Anim loader
SL animations dogma mods
SL animations anub h
SL animations funny bizness anims (MYSLALPACK v12.0)
SL Arusedredux SSE
SL TDF Aggresive Prositution V2_2_5 SSE
SL TDF Independent Prostitutes Legendary SE
PAHE 8.0.2 - ALL ADDONS
Disabled addons this testrun:
PAHE Drawen devius suit
PAHE immersive creature SSE patch
My Home your home patches
Home Sweat Home SE - 1.26 -original version, known this one generate error messages, to fix this need re save PAHE_HomeSweathHome.esp using CK.
Installed addon: ArusedRedux
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MCM settings in use:
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This settings changed on new game start from default.
All other setting left in default state!
HSH:
info
-give pahe slaves aditional dialoge disabled
-questline is optional
PAHE:
-disable automatic outfit - enabled
-auto rename toggle - enabled
SOS:
-Spells control erection - Disabled
-SOS poitions - disabled
SL Framework:
Sex Diary
-Sexuality set bisexual
Animation settings
-ask for bed player - Never
-disable starting teleport - disabled
SL Arused:
Enable Disire spell - disabled
Enable SOS - enabled
SL Anim loader
All animation enbaled and loaded
TDF Prostitution
-Prositution incrase disposition -disabled
ZaZ animation pack
SexLab
-Register animation activated
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the test plan:
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Start as slave hunter, withrun
train the first slave to combat. use not mod fight exploit to reach at least 60 combat traning
Capture bandits here:
-embershard mine 9
-near guradian stones 3
-on way to bleakfall barow 3
-bleakfall barow exterior and interior area 3+2
----total 20 slaves, expected at least 1 case 4 twins
Transfer slaves soon after capture as possible to the hsh exterior camp that set up near withrun exterior
this camp guarded by first well trained slave
Special test on capture:
order slave: strip, then put back clothes
**************
Run plan:
**************
Run 0 - start new game, generate breton female
Run 1 - go outside of WR, set up the permanent exterior camp go riverwood, near emebrshard mine
Run 2 - capture all bandit in embershard mine, train the first slave to combat traing 60
Run 3 - transfer all slaves to the hsh camp and run some tests
Run 4 - capture all bandit near guardian stones, transfer all 3 new slaves to camp
Run 5 - capture all bandits in bleakfall area, transfer them to the hsh camp
Run 6 - remove some slaves from HSH camp has twins inside the camp and run tests
=============================
THE Execution of the plan ( or the point where all plan going to fail a part... )
=============================
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Run 0 - Failed
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After game start tryed set up mcm settings, failed to run zaz animation registration then quited.
Anylizing papyrus log i see we encontuured a critical problem with sky ui and zaz.
Encountered critical problem with papyrus log. - SKY UI array bug flooad.
Save files deleted, log saved as run 0.
Re doing the run with SL beta 8
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Run 0A - WITH SL Beta 8 - Failed
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Reproduced same error as first case
trying open ZaZ sexlab menu during SL anim loader working.
save files deleted
log saved as run 0A
in log file SKY UI aray bug flooad detected, save file removed.
Rerunning this section with SL Framework beta 9
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Run 0B
----------------------------
avoided tigger Skyui log flooding bug.
First set up Zaz Then lett SL anim loader run.
log saved as run 0B
Log show now SKY UI flood, fix worked!
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Run 1
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Installed HSH Permanent camp outside of whiterun
moved close to emebrshard mine
log saved as run 1
Cheking log i encoutnered expected arusal errors with some new ones.
looks like something not work well as i seted up the markers for slave camp.
----------------------------
Run 2
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captured all bandit inside and outside of emershard mine
then all moved to the camp.
Duing this run i encountured a new unusak bug:
my starter slave she started 100 submission has not getting combat traning
no mater how hard she fighted combat traning not incrased
i consider this new bug no 1.
i needed train other slave to guard the exterior slave camp
this case combat traning worked. the comabt traning glitch worked two, just needed punish for not fighting
hiting whit wepon 2 times then talking about them agin.
this traning so effective i managed train this slave 108% but only 100 is the allowed maximum.
so new bug no 2 found.
log saved as run 2
quick log anylizis show lot of error from hsh side.
GOD NEWS: So far no naked bug, reproduction attempt failed.
Runed test in camp:
-restrained slave sent to camp - passed
-twin slaves sent to camp - passed , no clothing bug ( not like 8.0.1 )
NOTE:
Slaves change clothing uppon entering HSH camp.
New bugs at this moment:
bug 1 - alternate start (whiterun) slave not get combat traning
bug 2 - slaves can ower trained in comabt skill more skill than alowed 100% possible
-----------End OF Report part 1-------------
Images:
108 % combat traning... 100 is max allowed in theory
LOG files (only for stron willed :) ):
Normal-HSH--Run0-Papyrus.0.log
Normal-HSH-Run 0A-Papyrus.0.log
Normal-HSH-Run 0B-Papyrus.0.log
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