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EronicHunter

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  • Neko in Training
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    She/Her
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    Fourth dimension
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    You wish to know? Not telling >:)
  • Bio
    Hi! I'm abada, (not telling my real name >:) ) I'm a very shy girl, (exept on th internet :P) and a bit of a perv.... As I belive most of us who singed in here are so... hehehe, I'm also bisexual, which makes it a bit uneasy to comunicate with other people, because they usually find it weird and wrong, you know. That aside, I'm a normal tomboyish girl who loves gaming, especfialy RPGs :3, and now you know too much about me, so I'll have to find you and kill you *Evil Laugh*

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  1. That is not a bad idea at all 🤔, I just kept the names as they were, and added the "[SE 3BBB]" prefix to every one of them, but the thing is, if that is the case why people can't build them, I created 3 outfit groups precisely for it to be easier to build 😅, and these are pointed out in the description, you just head to the "group filter" on the top right, and check the 3 groups: [SE 3BBB] AH1 Piercings, [SE 3BBB] Newmiller Piercings, [SE 3BBB] SED7 Piercings; and uncheck everything else, this should bring into focus only the piercing outfits from the mod. Then just pick preset you want and batch build, or build 1 by 1, however people prefer. Althou I've noticed some slight problems with the sliders from piercings to piercings, and batch build might work well enough, or leave some piercings a bit out of place, really depends 😄.
  2. The ESP was converted to SE (form 44) on an earlier update, 1.0.1 to be precise ?, so that shouldn't be a problem, but obviously the mod is active, but not active for you, that is a really odd problem, because even if you didn't had built the bodyslide files, if the mod was truly active in game, you would be able to check the items via console, at the very minimum ?, I do not know what could cause an active mod from not being active in game, other than plugin limit, or a messed up mod manager ? Thank you for your kindness ?. That is new and fun problem to look into, I would say a problem when installing the mod, maybe overwritten models, or you used the wrong models, otherwise it could be a conflict of mods, but I don't think that is the case... ?, I'll keep an eye out in case I come across anything. Great! ? another new problem to look into XD I use Immersive Jewellery, which has its form of left hand rings, and it does not conflict with those ?. I might add an option to change slots for nipple piercings in the future, but it is not a priority for me, given that I've removed the slots from the meshes so people could more easily change them via SSEdit only ?, otherwise would be difficult to cater to everyone's preferred slots, even thou I would like to make them more dynamic so people could choose.
  3. BHUNP is not a priority to me, I could look into it, but since I use CBBE 3BA, I would rather keep no promises ?. With bodyslide it should be "easy" to convert, it just takes some time to get used to it. It should just take a few steps, I'm not an expert in the matter, but as far as I'm concerned, it should be enough to: - Load piercing into outfit studio - Load BHUNP body reference - Adjust piercings position to match with body - Clean bone weights and repaint them with the ones from the new reference - Conform all sliders - Clean all reference meshes and save (This can all be done in outfit studio, no need for using NIFSkope or other 3D modelling software ?) Since you would be converting from CBBE to BHUNP there could be some nuances I'm not aware about, but there are some pretty good tutorials out there for this process. It is just bothersome because there are a lot of piercings to convert... ? Didn't update mine yet, I'll look into it when I get the time ?
  4. I don't know which chest armour you are using, but the problem is probably due to slot conflicts. I have some armours where the main cuirass uses 2 slots, including 52, also bikini armour uses a lot slot 52, so you may find conflicts with the slots from the piercings, depending on the choice you took. I use this mod to know when armour will conflict because of slots: SkyUI AIO Survival (SAS) ☺️. But bottom line is, you should find what slots you are using so you can adjust the piercing slots. You have to options slots for installation on navel piercings if you choose extended options (52 and 56), chose the one that less conflicts with your mod setup, OR change the slots for the navel piercings with xEdit to whatever slot you want ?
  5. As far as I know, as long as the chest piece is not using the same slot as the piercings, they should be visible ?, unless something else is messing with the piercings. I have device hider off on devious devices, so I don't know if it could hide the piercings for using the same slots as the DD ones. If the chest piece changes the shape of the body, that could hide the piercings too, because it may engorge slightly the breasts and the piercings will get inside. ?
  6. If you only want the belt and neck chain piercings, those are already included because they were part of Skeuomorph's mod, otherwise, it is unlikely that I will add new piercings that were not already in the original mods, because this is mainly an adaptation of an existing package to SSE and not a new one, but like everything else, it may be subject to change in time ? I have the same problem, see if you can equip Devious Devices vaginal soul gem piercing, if you can't you will have to change from slot 50 to 53, because you must have some mod that uses that slot somehow, that's what happens to me, I can't equip anything in slot 50 from any mod, but don't yet know which mod causes it
  7. Yeah, I'm not intending on supporting those items because they are not piercings ?, but honestly don't know what caused it, the only thing I did to the meshes of the wing circlets and amulets was to optimize the meshes, and that may have been what broke them, so probably I'll just revert those changes on a future update. If you overwrite with the meshes from the original mod "CBBE HDT Piercing Sets", I think it will work ? Well, kinda yeish/noish ?, it does include Newmiller's piercings, those AND also others, but their not in a recent version That may be a result of the slots you are using, if you picked extended options, which plugin option are you using and which slots?
  8. Finally finished updating the files ?. Please tell me if you guys find any more problems, I suspect most problems should be fixed now, but I might still have missed some aligment issues, it appears that the slider set and group files were not properly updated, besides that, a series of sliders had default values above 0 on all piercings, thanks devilcry for pointing it out ?. On a last note, according to discussions about the slots, I decided to add support for slots 52 and 56 for navel piercings, and 50 and 53 for vaginal piercings, just chose the combination you want on the FOMOD. If you want other slots, you will have to convert them yourself, because I'm tired of changing slots ?. Again thanks to devilcry idea, I converted the NiPartitionSkinInstances into NiSkinInstances for all piercings, meaning that you only have to change the Armor and ArmorAddon slots in the esp in order for it to work ?
  9. Sorry about that, I use Immersive Jewelry SSE which implements its own solution for left hand rings and uses slot 60 for that, which does not have any impact with any of the options. I probably misplaced those sliders' NIF files, I'll attempt to fix it as soon as I'm able ? I don't disagree about a consensus on the slots, but since it would be really difficult to do so, specially with mods like immersive jewellery, dual sheat, bandolier and so on, which there are no slots that can be necessarily attributed by the default of their names, it would be very difficult to have one. Still my choice to change was personal, I wanted to keep consistency with the devious devices, since it already has nipple and labia piercings, but it does not have navel piercings, however the original slots in the piercings were spread out, some used 55, 56 and 57, other used others, and I wanted to keep compatibility with Immersive Jewelry SSE, which is an essential mod for me, so I used what appeared to be the "freest" of slots for both devious devices and IJ ? BUT, in no way are this slot definitions constant, it will always be prone to change, depending on circumstance ?, theoretically, they could even be "configurable", and each person could assign, during installation, the slots that made more sense to them, but this requires some work to create all the variations, it is quite tedious to change the slots... ?
  10. I tried with 3BBB lite and full SMP, it does not appear that the physics themselves cause any kind of problems, I think that it is probably a problem with the bones used and/or the sliders them selves, there must be some kind of incoherency that I'm not able to detect with my current setup ?, or I can have misplaced some files ?. I'm still trying to have the navel alignment problems, but they always look aligned in my game, I guess it could be the body presets, but I can also try that combined compatibility to test if it causes those differences in the navel piercings. I'm glad part of it worked for you ☺️, now for the remaining... Could you tell me which nipple piercings did not work? I'm going to double check all files, I have them in my game, but since I'm using a development folder and a testing folder, I tend to misplace some files when transferring ?
  11. I was still using version 1.50, but even after updating I could not reproduce any issue with the navel position: All navel piercings look align in mine either in outfit studio and ingame ? These were the problems I found when I tested them all again after updating the body and rebuilding the outfits: - AH1 nipple sapphire heart is offset - SED7 nipplering gold/emerald is offset - SED7 barbel v2 have the gold piece separated from the gem - SED7 labia rings are all invisible on extended options - HW white navel piercings is also invisible The neck and belt chains also appear to be ok ?
  12. Thank you for your feedbacks, I messed up some more stuff I see ? I've verified the sapphire hearts and SED7 invisible piercings, I'll take to fix that when I have the time. I had unexpected problems with the next and belt chains, they don't appear in mine, I'll have to double check the slots they're using. Also I can't reproduce the problem with the navel, are those from a specific set??? It appears from SED7 or Newmiller from the photos, but I had no problems with SED7 naval piercings, didn't test with Newmiller. Please let me know if you find any more bugs to work on them during the weekend ?
  13. Thank you ?. I'm still trying to learn how to add SMP to parts of the outfit, I don't know how much time I'll take to do it, or if I can right now. Like pling94 already said, I used 51, 52 and 53, for nipples, navel and labia/clitoris respectively, I may change in the future, I wanted to match DD, but I had problems with slot 50 ☹️ I was trying to match DD, like I said before, 51 was based on DD, but I was having problems with using slot 50 for labia/clitoris, and I didn't know if it was caused by another mod or any limitation of the slot. In the case for navel piercings there was no reference for DD so I chose an empty/less used slot ?
  14. I don't know which preset is that, couldn't find it to test it out, but I don't have issues with the 3BBB reference in bodyslide so I don't know check that ?, were you using a specific piercing? The original mod does not support SE, it doesn't mean it won't work, but might not, however for me it worked fine for the plugin, only the sliders were out of place ? Mine says clearly in the "What was changed" section that the files were ported to SSE ?, so you just have to overwrite the LE files like the plugin and slider data meshes with mine in order to have them ported and working on SSE with a 3BBB body
  15. I'll look into that for the next update, it should work automatically as long as those presets were inside the CBBE or 3BBB slider group, maybe they aren't and that is why they don't appear on the piercings, but I didn't yet check. If anyone has any preset they use and would like me to check if I can add them to the piercings please post the presets in here to check them out ? EDIT: I checked both presets in my bodyslide and they were already included in the CBBE group and they show up:
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