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R246 Female Presets

preset face

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46 replies to this topic

#41
chevalierx

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i play white skin and the most enb make skin wierd

fixed

 

enb2016_12_14_20_21_38.jpg


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#42
ManlyDorf

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Got super excited to try this out today! Got everything installed cleanly but after I made my character I notice there is this purple "bags" under the eyes. 

I've been playing around with the settings for awhile now.

Spoiler


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#43
ragnarok246

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Got super excited to try this out today! Got everything installed cleanly but after I made my character I notice there is this purple "bags" under the eyes. 

I've been playing around with the settings for awhile now.

 

Sorry for late reply, I didn't get notified there'd been a post here :(

If you've not figured it out yet, it looks like it's purple eye tint, not bags per se, simply change the eye tint to a neutral colour (position 0, all the way left on the eye tint slider). Just how the lighting / shadow works in SE. It looks alright on my lighting and skin setup, ymmv somewhat ^^


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#44
vriskles

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These are wonderful, thank you so much for sharing! Is there any chance of you uploading presets for other races (bretonssssss...) or even doing a tutorial for us to do this ourselves? I've tried to make my own SSE presets and it just straight-up won't work. :(


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#45
ragnarok246

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These are wonderful, thank you so much for sharing! Is there any chance of you uploading presets for other races (bretonssssss...) or even doing a tutorial for us to do this ourselves? I've tried to make my own SSE presets and it just straight-up won't work. :(

I did think about adding some other races but it seemed a bit lazy to replicate mine over 4 sets of sliders. There are bound to be some folk who make that observation too. All my charcters in Oldrim were Nord, hence why I made them Nord in SSE. It seemed logical without hindsight.

Regarding a tutorial, I'm not sure how I'd go about that without understanding exactly why my success has been "middling". That is to say, I've had some success, and also some awful failures, and some very strange glitches that I can't even begin to explain the cause of. If I ever figure this out I'll be happy to make a tutorial. I think it's more likely RaceMenu and or ECE will be around for SSE by then though :P

 

I can say that the most likely cause for failed npc imports in the CK is saving modded values to the npc file when exporting it from Oldrim. Eyes, hair, brows, skin tone, tints, etc., all need to be vanilla values the CK is happy with, or the mods required need to be loaded when importing into the CK. If any of these values aren't valid for that race, chances are the CK will spit out a big nosed gargoyle.

If you pm me the preset (assuming it's CME and you know what version of ECE you used) I can try and generate the npc file for you - I installed Oldrim solely to do this, so if I can get it to work in Oldrim there's a 50/50 chance I'll get it to work in SSE. I won't release your preset, can't guarantee I won't use it personally though :P


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#46
Zinmar

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Sorry for the stupid that is about to follow. I've been playing this game for a while but I've never used character images created by other people. I've tried my hand at it and suck, so I went with the stock images. Where would I put your files or do I just drop it into MO and activate it?


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#47
ragnarok246

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Sorry for the stupid that is about to follow. I've been playing this game for a while but I've never used character images created by other people. I've tried my hand at it and suck, so I went with the stock images. Where would I put your files or do I just drop it into MO and activate it?

 

I've never used MO, but if you know how to install any regular mod that's in an archived format (7z, zip, rar), then it should install the same way you've installed any other mod.


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