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Bride Suit with Low-Gravity Skirt Physics, Real High Heels, and Breast Physics


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Intro:

 

Thanks to HKXPack by DexexTTP, we can now modify the havok information inside FO4 cloth nifs. The skirt physics is modified to have only 10% gravity and 50% damping, so it flutters more lovely; now one can really look like a real dancer.

 

The video below just demonstrates how it can flutter lovely.
https://www.youtube.com/watch?v=vZgR4sIz4WM&feature=youtu.be

 

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What's inside:

 

a bride suit and WIP animation hkx (one in the video, only dancer's motion, not including the camera moving) for you to test the physics.

 

"help zwg 4" to get suit ID

 

"help zwa 4" to get idle animation ID

 

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NOTE:

 

1. this mod does NOT SUPPORT outfit studio due to the real high heel and breast physics.

 

2. this mod is more likely an experiment, technical, and proof-of-concept demonstration. use at your own risk.

 

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credits:
HKXPack for havok hacking
FO4 CBBE
3DS + HCT for hkx exporting
3DS+ nifplugin for skyrim nif exporting
010 edior for nif conversion, vmd-to-kf conversion, havok hacking (mighty 010 editor...)
someone who made this bride outfit in Skyrim, I cannot find him....


 

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Hey, the dress looks crazy good, but I have to ask...where is the song from?

the name of the song is "Freyja.sys"

Here is a lot of versions (the same as the video is the one with Yugioh)

 

https://www.youtube.com/results?search_query=Freyja+systina

 

yugioh :

https://www.youtube.com/watch?v=97YZk_kNBD4

 

a really good cover :

https://www.youtube.com/watch?v=f24zCJzvqL4

Thank you so much for this!

You're Welcome ^^

 

Btw anyone know how we can add this dance in Skyrim with the mod TDF prostitute ?

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Is there any way to port this to Skyrim? I could probably do it if somebody just pointed me in the right direction.

 

I'm gonna venture a "No" to this. The physics available for skyrim are by using a 3rd party mod to add havok support and not directly in the game. It is also done using special bones IIRC. The way FO4 physics works is very, very different and not compatible.

 

The model itself could be ported over with some work but you will lose all the special physics features.

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Is there any way to port this to Skyrim? I could probably do it if somebody just pointed me in the right direction.

 

I'm gonna venture a "No" to this. The physics available for skyrim are by using a 3rd party mod to add havok support and not directly in the game. It is also done using special bones IIRC. The way FO4 physics works is very, very different and not compatible.

 

The model itself could be ported over with some work but you will lose all the special physics features.

 

 

Gotcha. Thanks. Pity.

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