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Skyrim lock ups


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So, Skyrim has begun locking up on me, in cases during things I SHOULD be able to do with little to no issue, though I am looking at RAM and graphics card upgrades down the road since, well, my systme is a gaming rig. In any case, I am looking to see if I can optimize it some. It happesn enough to where I run it windowed as when it locks up in full screen, I can't downsize it to close it, forcing a restart.

 

In any case, system specs.

 

CPU: AMD 6100 6 core 3.30 GHz

GPU: Nividia GT 630

RAM 16 gigs

Os: Windows 7 64 bit

 

For the record I run BOSS every single time I make a mod change.

 

And my load order:

 

 

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ApachiiHair.esm=1
BBLuxurySuite.esm=1
Lanterns Of Skyrim - All In One - Main.esm=1
Schlongs of Skyrim - Core.esm=1
SPIKE.esm=1
UndergroundBathhouse.esm=1
SexLab.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
breezehomelightfix.esp=1
Unofficial Skyrim Patch.esp=1
Unofficial Dawnguard Patch.esp=1
Unofficial Hearthfire Patch.esp=1
Unofficial Dragonborn Patch.esp=1
Morning Fogs.esp=1
LIAT - Sounds.esp=1
ts_deathbyerock.esp=1
StaticMeshImprovementMod.esp=1
Better Embers.esp=1
Chesko_WearableLantern.esp=1
Immersive Battles.esp=1
Immersive Brigands.esp=1
Immersive Dawnguard.esp=1
Immersive Factions.esp=1
Immersive Mercenaries.esp=1
Immersive Patrols.esp=1
Immersive Travelers.esp=1
Immersive Werewolves.esp=1
LIAT - NPCs.esp=1
UnlimitedBookshelves.esp=1
ShootingStars.esp=1
Skyrim Flora Overhaul.esp=1
Auto Unequip Ammo.esp=1
Footprints.esp=1
WetandCold.esp=1
WetandCold - Ashes.esp=1
SkyUI.esp=1
Actualize Apparel.esp=1
Cloaks.esp=1
Cloaks - No Imperial.esp=1
Cloaks - Player Only.esp=1
FlameAtronachArmor.esp=1
FullBootForKKSA.esp=1
StrapOnbyaeonv1.1.esp=1
Aezeal's Castle.esp=1
BBLuxurySuiteExt.esp=1
BBLSHousecarlsmovein.esp=1
BBLSspouse.esp=1
BBLSVisitors.esp=1
Dragon Falls Manor.esp=1
Immersive Events.esp=1
LevelersTower.esp=1
Northern Bathhouses.esp=1
Run For Your Lives.esp=1
When Vampires Attack.esp=1
The Asteria - Dwemer Airship.esp=1
ub_bbls_merge.esp=1
Vjarkell Castle.esp=1
Guard Dialogue Overhaul.esp=1
Headtracking.esp=1
Mannequin.esp=1
OpenFaceHelmets.esp=1
PrisonerRagsForFemales.esp=1
Schlongs of Skyrim.esp=1
SOS - VectorPlexus Regular Addon.esp=1
dD - Enhanced Blood Main.esp=1
dD-Dragonborn-Dawnguard-EBT Patch.esp=1
wabba-unrel_proj.esp=1
Populated Cities 2.esp=1
Realistic Lighting Overhaul - Illuminated Spells.esp=1
Realistic Lighting Overhaul - Dungeons.esp=1
Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp=1
Realistic Lighting Overhaul - Major City Interiors.esp=1
Werewolves.esp=1
Apocalypse - The Spell Package.esp=1
MidasSkyrim.esp=1
Elementalist.esp=1
WeatherMaster.esp=1
sheogorath_shout.esp=1
FNISspells.esp=1
SeeYouSleepByMadmole.esp=1
The Dance of Death - Ultimate Edition.esp=1
mmkhajiithair11.esp=1
UFO - Ultimate Follower Overhaul.esp=1
UFO - Dawnguard AddOn.esp=1
UFO - Heartfire AddOn.esp=1
KhajiitChildren.esp=1
My_Little_hatchling.esp=1
My_Little_kitty_non_replaced.esp=1
Nicer-Looking Khajiit.esp=1
getSnowy.esp=1
WATER.esp=1
WATER Plants.esp=1
Waves.esp=1
Bashed Patch, 0.esp=1
follower dar'hausin.esp=1
follower qa'raazi.esp=1
Book_Of_Stumbling_v3.esp=1
argonianlove.esp=1
tentaclespawnspell.esp=1
minizoo01.esp=1
LustyArgonianMaid&SultryArgonianBard.esp=1
horsefuta.esp=1
potema.esp=1
zzEstrus.esp=1
SexLabMatchMaker.esp=1
SexLabWorkingGirl.esp=1
SexLab SexChat.esp=1
SC07SexLabRandomAttack.esp=1
SexLab Dangerously Nude.esp=1
SexLab_Paycrime.esp=1
SexLab Submit.esp=1
SexLabDefeat.esp=1
Skyrim_Strap_Ons.esp=1

 

 

 

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Guest airdance

I ran into that problem too.  It seems that it is possible to exceed the amount of Ram required to execute the game.

All that has to happen is to have one faulty bit on a ram chip you almost never use and either a lock-up or a CTD will occur.

Look back through your mods and see if there are several that you do not need any more.  Remove a couple, save, then try and run again.  All your problems will have gone.   The interesting thing is that load order was not the problem, and everything checked out as running flawlessly, and the game would run for almost an hour until I started to move from say one town to another or cast a spell that required more memory.

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I ran into that problem too.  It seems that it is possible to exceed the amount of Ram required to execute the game.

All that has to happen is to have one faulty bit on a ram chip you almost never use and either a lock-up or a CTD will occur.

Look back through your mods and see if there are several that you do not need any more.  Remove a couple, save, then try and run again.  All your problems will have gone.   The interesting thing is that load order was not the problem, and everything checked out as running flawlessly, and the game would run for almost an hour until I started to move from say one town to another or cast a spell that required more memory.

 

That what causes my freezes and CTD's. Since I'm using a 32 bit version of XP, all I can use is 1 gb of Ram, once the game starts using about 900 mb, it freezes up.

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