etayorius Posted March 5, 2018 Share Posted March 5, 2018 I been going back to modding Oblivion, i am not new to modding either Oblivion or Skyrim and i have done weapons and followers for Oblivion before, i even know how to use Nifskope since i have used it many times before, but every single time i try to change the texture and file path within a nif file the damn mesh breaks up, it either makes the mesh completely invisible (not being rendered) or it breaks some parts of the rig as they appear twisted, even some parts of the mesh appear purple, like if i did not assigned a texture, but i did. I don't remember this happening before when i modded oblivion back in 2010 with Win7 x64, i just upgraded to Win10 Creator Update but i am not sure the issue is Windows itself, since i created a Win7 x64 VirtualMachine just to BASICALLY test Every version of NifSkope and it keeps happening... what the hell am i doing wrong? mind blown! just selecting a different texture it shows the change in NifSkope alright, then once i save and test the mesh in Oblivion... nothing! like if there is no mesh, i even checked like 10 times the ConstructionSet mesh file path but it is not working... i am 100% sure the file path are correct in ConstructionSet, so what the hell is going? I been have tried with the following versions of nifskope: NifSkope-1.0.22 nifskope-1.1.0-rc2 nifskope-1.1.0-rc4 NifSkope-1.1-3 and even newer ones such as: nifskope-1.2.0 Nifskope-2.0.0 I even tried with a new WinXP Virtual Machine but nothing works! it's driving me mad honestly... i really need help. Link to comment
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