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gestation timers


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This is a question and not an issue so though better to post here then the tech support forums.

Sorry if thats the wrong protocol.

 

Is it possible with Sexoutpregnancy to change the settings so the charector looks pregnant earlier on.

So for example if you have the default 280 day pregnancy they look heavily (T3) early on ?. It saves guessing on out who is pregnant as the scanner's only work on the players or companions.

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The only way to do this, in a sense it to increase the number of gestating children the npc in question has, by using the console to manually add more gestating babies to them, to the limit of 2 for humanoid and 8 for animals. This would force their belly bigger sooner and bigger in the longrun so with 8 puppys for example they might hit P1 in a matter of hours, P2 in a day, P3 in a few days, P4 a few days latter, P5 not long after that and P6 not long before the birth.

OR

Manually change the meshs and rename them. In essence deleting the P1 and P2 meshs, and copying the P3 mesh and renaming it to the P1 and P2 names so that P1 P2 and P3 all use the "same" mesh, thus being very pregnant looking early on.

This would have to be done for every armor and outfit, nude and clothed and would be a lot of tedious work.

It also would effect the player and their companions.

 

But to answer you question more directly, No, not without changing things on your end.

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