Crag Posted February 4, 2018 Posted February 4, 2018 Assuming the mod author it's unavailable (or uninterested) in porting their mod(s) to SSE. I understand people have been fairly successful it porting mods themselves. Obviously, you can't post a converted mod from another author. I've been googling for the process and tools used in converting mods and animations. A ton of information and some of it is either incomplete or too high level. Would someone please link a few good sources of information? I'd appreciate it. Thank you.
meowmix555 Posted February 4, 2018 Posted February 4, 2018 Use this for animation conversions: https://www.nexusmods.com/skyrimspecialedition/mods/2970/ It's a bit confusing to setup but it does work.
Varithina Posted February 5, 2018 Posted February 5, 2018 From what I am aware converting is potentially pretty easy, though it does depend on things. 1 Get the mod and install it 2 Unpack any ba archives included with said mod, delete the originals, just to make sure there is no confusion with things. 3 Convert any animations if needed using using this program as posted above https://www.nexusmods.com/skyrimspecialedition/mods/2970/ 4 Convert any meshes where needed using this program https://rd.nexusmods.com/skyrimspecialedition/mods/4089 5 Convert any .tga files to the correct .dds format used by sse. This post may help you there https://www.reddit.com/r/skyrimmods/comments/5h6c0p/texture_compression_and_you_skyrim_se_edition/ 6 Edit any meshes to use the now.dds format rather than .tga using this program http://niftools.sourceforge.net/wiki/NifSkope 7 Convert any esm to esp, load into sse ck, then save, convert back to esm, use this to do that https://rd.nexusmods.com/skyrimspecialedition/mods/164 8 Load any other esp one by one into sse ck, then save to convert to sse format. 9 Test test and more test to make sure everything is working, fix any problems found. 10 Re-pack mod for storage so you do not have to do this again. Though if the mod uses skse/hdt/nio override/jccontainers or other such then they may not even be convertable without significant work on them.
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